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Author SHA1 Message Date
27d0d313d2 Python3 2021-04-14 01:02:58 +02:00
27 changed files with 1657 additions and 1518 deletions

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@ -57,7 +57,7 @@ modules-enabled folder.
## Requirements
mumo requires:
* python 2.7*
* python >=3.2
* python-zeroc-ice
* murmur >=1.2.3*

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@ -1,4 +1,4 @@
#!/usr/bin/env python2
#!/usr/bin/env python3
# -*- coding: utf-8
# Copyright (C) 2010 Stefan Hacker <dd0t@users.sourceforge.net>
@ -29,40 +29,42 @@
# NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
# SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
import ConfigParser
import configparser
import types
class Config(object):
"""
Small abstraction for config loading
"""
def __init__(self, filename = None, default = None):
def __init__(self, filename=None, default=None):
if (filename and not default) or \
(not filename and not default): return
sections = set(default.iterkeys())
(not filename and not default): return
sections = set(default.keys())
if filename:
cfg = ConfigParser.RawConfigParser()
cfg = configparser.RawConfigParser()
cfg.optionxform = str
with open(filename) as f:
cfg.readfp(f)
cfg.read_file(f)
sections.update(cfg.sections())
for section in sections:
if type(section) == types.FunctionType: continue
if isinstance(section, types.FunctionType):
continue
match = None
for default_section in default.iterkeys():
for default_section in default.keys():
try:
if section == default_section or \
(type(default_section) == types.FunctionType and default_section(section)):
(isinstance(default_section, types.FunctionType) and default_section(section)):
match = default_section
break
except ValueError:
continue
if match == None:
if match is None:
continue
optiondefaults = default[match]
@ -74,7 +76,7 @@ class Config(object):
else:
try:
self.__dict__[section] = cfg.items(section)
except ConfigParser.NoSectionError:
except configparser.NoSectionError:
self.__dict__[section] = []
else:
self.__dict__[section] = Config()
@ -84,42 +86,46 @@ class Config(object):
else:
try:
self.__dict__[section].__dict__[name] = conv(cfg.get(section, name))
except (ValueError, ConfigParser.NoSectionError, ConfigParser.NoOptionError):
except (ValueError, configparser.NoSectionError, configparser.NoOptionError):
self.__dict__[section].__dict__[name] = vdefault
def __getitem__(self, key):
return self.__dict__.__getitem__(key)
def __contains__(self, key):
return self.__dict__.__contains__(key)
def x2bool(s):
"""
Helper function to convert strings from the config to bool
"""
if isinstance(s, bool):
return s
elif isinstance(s, basestring):
elif isinstance(s, str):
return s.strip().lower() in ['1', 'true']
raise ValueError()
def commaSeperatedIntegers(s):
"""
Helper function to convert a string from the config
containing comma seperated integers into a list of integers
"""
return map(int, s.split(','))
return list(map(int, s.split(',')))
def commaSeperatedStrings(s):
"""
Helper function to convert a string from the config
containing comma seperated strings into a list of strings
"""
return map(str.strip, s.split(','))
return list(map(str.strip, s.split(',')))
def commaSeperatedBool(s):
"""
Helper function to convert a string from the config
containing comma seperated strings into a list of booleans
"""
return map(x2bool, s.split(','))
return list(map(x2bool, s.split(',')))

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@ -1,4 +1,4 @@
#!/usr/bin/env python2
#!/usr/bin/env python3
# -*- coding: utf-8
# Copyright (C) 2010 Stefan Hacker <dd0t@users.sourceforge.net>
@ -29,13 +29,15 @@
# NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
# SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
import unittest
from config import Config, x2bool, commaSeperatedIntegers, commaSeperatedStrings, commaSeperatedBool
from tempfile import mkstemp
import os
import re
import unittest
from tempfile import mkstemp
def create_file(content = None):
from config import Config, x2bool, commaSeperatedIntegers, commaSeperatedStrings, commaSeperatedBool
def create_file(content=None):
"""
Creates a temp file filled with 'content' and returns its path.
The file has to be manually deleted later on
@ -43,11 +45,12 @@ def create_file(content = None):
fd, path = mkstemp()
f = os.fdopen(fd, "wb")
if content:
f.write(content)
f.write(content.encode())
f.flush()
f.close()
return path
class ConfigTest(unittest.TestCase):
cfg_content = """[world]
domination = True
@ -62,15 +65,15 @@ value = False
[Server_2]
value = True
"""
cfg_default = {'world':(('domination', x2bool, False),
('somestr', str, "fail"),
('somenum', int, 0),
('somenumtest', int, 1),
('blubber', str, "empty"),
('serverregex', re.compile, '.*')),
(lambda x: re.match("Server_\d+",x)):(('value', x2bool, True),),
'somethingelse':(('bla', str, "test"),)}
cfg_default = {'world': (('domination', x2bool, False),
('somestr', str, "fail"),
('somenum', int, 0),
('somenumtest', int, 1),
('blubber', str, "empty"),
('serverregex', re.compile, '.*')),
(lambda x: re.match("Server_\d+", x)): (('value', x2bool, True),),
'somethingelse': (('bla', str, "test"),)}
def setUp(self):
pass
@ -78,76 +81,75 @@ value = True
def tearDown(self):
pass
def testEmpty(self):
path = create_file()
try:
cfg = Config(path, self.cfg_default)
assert(cfg.world.domination == False)
assert(cfg.world.somestr == "fail")
assert(cfg.world.somenum == 0)
assert (cfg.world.domination == False)
assert (cfg.world.somestr == "fail")
assert (cfg.world.somenum == 0)
self.assertRaises(AttributeError, getattr, cfg.world, "testfallbacknum")
assert(cfg.somethingelse.bla == "test")
assert (cfg.somethingelse.bla == "test")
finally:
os.remove(path)
def testX2bool(self):
assert(x2bool(" true") == True)
assert(x2bool("false") == False)
assert(x2bool(" TrUe") == True)
assert(x2bool("FaLsE ") == False)
assert(x2bool("0 ") == False)
assert(x2bool("1") == True)
assert(x2bool(" 10") == False)
assert(x2bool("notabool") == False)
assert (x2bool(" true") == True)
assert (x2bool("false") == False)
assert (x2bool(" TrUe") == True)
assert (x2bool("FaLsE ") == False)
assert (x2bool("0 ") == False)
assert (x2bool("1") == True)
assert (x2bool(" 10") == False)
assert (x2bool("notabool") == False)
def testCommaSeperatedIntegers(self):
assert(commaSeperatedIntegers(" 1,2 , 333 ") == [1,2,333])
assert (commaSeperatedIntegers(" 1,2 , 333 ") == [1, 2, 333])
self.assertRaises(ValueError, commaSeperatedIntegers, "1,2,a")
def testCommaSeperatedStrings(self):
assert(commaSeperatedStrings("Bernd, the, bred !") == ["Bernd", "the", "bred !"])
assert (commaSeperatedStrings("Bernd, the, bred !") == ["Bernd", "the", "bred !"])
def testCommaSeperatedBool(self):
assert(commaSeperatedBool("tRue ,false, 0, 0, 1,1, test") == [True, False, False, False, True, True, False])
assert (commaSeperatedBool("tRue ,false, 0, 0, 1,1, test") == [True, False, False, False, True, True, False])
def testConfig(self):
path = create_file(self.cfg_content)
try:
try:
cfg = Config(path, self.cfg_default)
except Exception, e:
print e
assert(cfg.world.domination == True)
assert(cfg.world.somestr == "Blabla")
assert(cfg.world.somenum == 10)
except Exception as e:
print(e)
assert (cfg.world.domination == True)
assert (cfg.world.somestr == "Blabla")
assert (cfg.world.somenum == 10)
self.assertRaises(AttributeError, getattr, cfg.world, "testfallbacknum")
self.assertEqual(cfg.world.blubber, "Things %(doesnotexistsasdefault)s")
self.assertEqual(cfg.world.serverregex, re.compile("^\[[\w\d\-\(\):]{1,20}\]$"))
assert(cfg.somethingelse.bla == "test")
assert(cfg.Server_10.value == False)
assert(cfg.Server_2.value == True)
assert(cfg.Server_9.value == True)
assert (cfg.somethingelse.bla == "test")
assert (cfg.Server_10.value == False)
assert (cfg.Server_2.value == True)
assert (cfg.Server_9.value == True)
finally:
os.remove(path)
def testLoadDefault(self):
cfg = Config(default=self.cfg_default)
assert(cfg.world.domination == False)
assert(cfg.somethingelse.bla == "test")
assert(cfg.world.somenum == 0)
assert (cfg.world.domination == False)
assert (cfg.somethingelse.bla == "test")
assert (cfg.world.somenum == 0)
def testGetItem(self):
cfg = Config(default=self.cfg_default)
assert(cfg["world"]["domination"] == False)
assert("world" in cfg)
assert (cfg["world"]["domination"] == False)
assert ("world" in cfg)
def invalidaccess(c):
c["nointhisconfig"]
self.assertRaises(KeyError, invalidaccess, cfg)
if __name__ == "__main__":
#import sys;sys.argv = ['', 'Test.testName']
# import sys;sys.argv = ['', 'Test.testName']
unittest.main()

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@ -17,7 +17,7 @@ DESC="Mumo bot for Mumble"
WORKDIR=/opt/mumo
PIDDIR=$WORKDIR
PIDFILE=$PIDDIR/mumo.pid
DAEMON=/usr/bin/python
DAEMON=/usr/bin/python3
USER=mumo
GROUP=mumo

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@ -1,2 +1,2 @@
# No real module, just here to keep pydev and its
# test runner happy.
# test runner happy.

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@ -1,4 +1,4 @@
#!/usr/bin/env python
#!/usr/bin/env python3
# -*- coding: utf-8
# Copyright (C) 2010-2011 Stefan Hacker <dd0t@users.sourceforge.net>
@ -35,77 +35,75 @@
# gamestate reported by Mumble positional audio plugins
#
from mumo_module import (MumoModule,
x2bool)
import json
import re
try:
import json
except ImportError: # Fallback for python < 2.6
import simplejson as json
from config import x2bool
from mumo_module import MumoModule
class bf2(MumoModule):
default_config = {'bf2':(
('gamecount', int, 1),
),
lambda x: re.match('g\d+', x):(
('name', str, ''),
('mumble_server', int, 1),
('ipport_filter_negate', x2bool, False),
('ipport_filter', re.compile, re.compile('.*')),
('base', int, 0),
('left', int, -1),
('blufor', int, -1),
('blufor_commander', int, -1),
('blufor_no_squad', int, -1),
('blufor_first_squad', int, -1),
('blufor_first_squad_leader', int, -1),
('blufor_second_squad', int, -1),
('blufor_second_squad_leader', int, -1),
('blufor_third_squad', int, -1),
('blufor_third_squad_leader', int, -1),
('blufor_fourth_squad', int, -1),
('blufor_fourth_squad_leader', int, -1),
('blufor_fifth_squad', int, -1),
('blufor_fifth_squad_leader', int, -1),
('blufor_sixth_squad', int, -1),
('blufor_sixth_squad_leader', int, -1),
('blufor_seventh_squad', int, -1),
('blufor_seventh_squad_leader', int, -1),
('blufor_eighth_squad', int, -1),
('blufor_eighth_squad_leader', int, -1),
('blufor_ninth_squad', int, -1),
('blufor_ninth_squad_leader', int, -1),
('opfor', int, -1),
('opfor_commander', int, -1),
('opfor_no_squad', int, -1),
('opfor_first_squad', int, -1),
('opfor_first_squad_leader', int, -1),
('opfor_second_squad', int, -1),
('opfor_second_squad_leader', int, -1),
('opfor_third_squad', int, -1),
('opfor_third_squad_leader', int, -1),
('opfor_fourth_squad', int, -1),
('opfor_fourth_squad_leader', int, -1),
('opfor_fifth_squad', int, -1),
('opfor_fifth_squad_leader', int, -1),
('opfor_sixth_squad', int, -1),
('opfor_sixth_squad_leader', int, -1),
('opfor_seventh_squad', int, -1),
('opfor_seventh_squad_leader', int, -1),
('opfor_eighth_squad', int, -1),
('opfor_eighth_squad_leader', int, -1),
('opfor_ninth_squad', int, -1),
('opfor_ninth_squad_leader', int, -1)
),
}
default_config = {'bf2': (
('gamecount', int, 1),
),
lambda x: re.match('g\d+', x): (
('name', str, ''),
('mumble_server', int, 1),
('ipport_filter_negate', x2bool, False),
('ipport_filter', re.compile, re.compile('.*')),
('base', int, 0),
('left', int, -1),
('blufor', int, -1),
('blufor_commander', int, -1),
('blufor_no_squad', int, -1),
('blufor_first_squad', int, -1),
('blufor_first_squad_leader', int, -1),
('blufor_second_squad', int, -1),
('blufor_second_squad_leader', int, -1),
('blufor_third_squad', int, -1),
('blufor_third_squad_leader', int, -1),
('blufor_fourth_squad', int, -1),
('blufor_fourth_squad_leader', int, -1),
('blufor_fifth_squad', int, -1),
('blufor_fifth_squad_leader', int, -1),
('blufor_sixth_squad', int, -1),
('blufor_sixth_squad_leader', int, -1),
('blufor_seventh_squad', int, -1),
('blufor_seventh_squad_leader', int, -1),
('blufor_eighth_squad', int, -1),
('blufor_eighth_squad_leader', int, -1),
('blufor_ninth_squad', int, -1),
('blufor_ninth_squad_leader', int, -1),
('opfor', int, -1),
('opfor_commander', int, -1),
('opfor_no_squad', int, -1),
('opfor_first_squad', int, -1),
('opfor_first_squad_leader', int, -1),
('opfor_second_squad', int, -1),
('opfor_second_squad_leader', int, -1),
('opfor_third_squad', int, -1),
('opfor_third_squad_leader', int, -1),
('opfor_fourth_squad', int, -1),
('opfor_fourth_squad_leader', int, -1),
('opfor_fifth_squad', int, -1),
('opfor_fifth_squad_leader', int, -1),
('opfor_sixth_squad', int, -1),
('opfor_sixth_squad_leader', int, -1),
('opfor_seventh_squad', int, -1),
('opfor_seventh_squad_leader', int, -1),
('opfor_eighth_squad', int, -1),
('opfor_eighth_squad_leader', int, -1),
('opfor_ninth_squad', int, -1),
('opfor_ninth_squad_leader', int, -1)
),
}
id_to_squad_name = ["no", "first", "second", "third", "fourth", "fifth", "sixth", "seventh", "eighth", "ninth"]
def __init__(self, name, manager, configuration = None):
def __init__(self, name, manager, configuration=None):
MumoModule.__init__(self, name, manager, configuration)
self.murmur = manager.getMurmurModule()
@ -114,7 +112,7 @@ class bf2(MumoModule):
manager = self.manager()
log = self.log()
log.debug("Register for Server callbacks")
servers = set()
for i in range(cfg.bf2.gamecount):
try:
@ -122,23 +120,24 @@ class bf2(MumoModule):
except KeyError:
log.error("Invalid configuration. Game configuration for 'g%d' not found.", i)
return
self.sessions = {} # {serverid:{sessionid:laststate}}
self.sessions = {} # {serverid:{sessionid:laststate}}
manager.subscribeServerCallbacks(self, servers)
manager.subscribeMetaCallbacks(self, servers)
def disconnected(self): pass
def disconnected(self):
pass
#
#--- Module specific state handling code
# --- Module specific state handling code
#
def update_state(self, server, oldstate, newstate):
log = self.log()
sid = server.id()
session = newstate.session
newoldchannel = newstate.channel
try:
opc = oldstate.parsedcontext
ogcfgname = opc["gamename"]
@ -147,15 +146,15 @@ class bf2(MumoModule):
opi = oldstate.parsedidentity
except (AttributeError, KeyError):
og = None
opi = {}
opc = {}
if oldstate and oldstate.is_linked:
oli = True
else:
oli = False
try:
npc = newstate.parsedcontext
ngcfgname = npc["gamename"]
@ -164,23 +163,25 @@ class bf2(MumoModule):
npi = newstate.parsedidentity
except (AttributeError, KeyError):
ng = None
npi = {}
npc = {}
nli = False
if newstate and newstate.is_linked:
nli = True
else:
nli = False
if not oli and nli:
log.debug("User '%s' (%d|%d) on server %d now linked", newstate.name, newstate.session, newstate.userid, sid)
log.debug("User '%s' (%d|%d) on server %d now linked", newstate.name, newstate.session, newstate.userid,
sid)
server.addUserToGroup(0, session, "bf2_linked")
if opi and opc:
squadname = self.id_to_squad_name[opi["squad"]]
log.debug("Removing user '%s' (%d|%d) on server %d from groups of game %s / squad %s", newstate.name, newstate.session, newstate.userid, sid, og or ogcfgname, squadname)
log.debug("Removing user '%s' (%d|%d) on server %d from groups of game %s / squad %s", newstate.name,
newstate.session, newstate.userid, sid, og or ogcfgname, squadname)
server.removeUserFromGroup(ogcfg["base"], session, "bf2_%s_game" % (og or ogcfgname))
server.removeUserFromGroup(ogcfg[opi["team"]], session, "bf2_commander")
server.removeUserFromGroup(ogcfg[opi["team"]], session, "bf2_squad_leader")
@ -189,72 +190,74 @@ class bf2(MumoModule):
server.removeUserFromGroup(ogcfg[opi["team"]], session, "bf2_team")
channame = "left"
newstate.channel = ogcfg["left"]
if npc and npi:
log.debug("Updating user '%s' (%d|%d) on server %d in game %s: %s", newstate.name, newstate.session, newstate.userid, sid, ng or ngcfgname, str(npi))
log.debug("Updating user '%s' (%d|%d) on server %d in game %s: %s", newstate.name, newstate.session,
newstate.userid, sid, ng or ngcfgname, str(npi))
squadname = self.id_to_squad_name[npi["squad"]]
# Add to game group
location = "base"
group = "bf2_%s_game" % (ng or ngcfgname)
server.addUserToGroup(ngcfg[location], session, group)
log.debug("Added '%s' @ %s to group %s in %s", newstate.name, ng or ngcfgname, group, location)
# Then add to team group
location = npi["team"]
group = "bf2_team"
server.addUserToGroup(ngcfg[location], session, group)
log.debug("Added '%s' @ %s to group %s in %s", newstate.name, ng or ngcfgname, group, location)
# Then add to squad group
group = "bf2_%s_squad" % squadname
server.addUserToGroup(ngcfg[location], session, group)
log.debug("Added '%s' @ %s to group %s in %s", newstate.name, ng or ngcfgname, group, location)
channame = "%s_%s_squad" % (npi["team"], self.id_to_squad_name[npi["squad"]])
newstate.channel = ngcfg[channame]
if npi["squad_leader"]:
# In case the leader flag is set add to leader group
group = "bf2_%s_squad_leader" % squadname
server.addUserToGroup(ngcfg[location], session, group)
log.debug("Added '%s' @ %s to group %s in %s", newstate.name, ng or ngcfgname, group, location)
group = "bf2_squad_leader"
server.addUserToGroup(ngcfg[location], session, group)
log.debug("Added '%s' @ %s to group %s in %s", newstate.name, ng or ngcfgname, group, location)
# Override previous moves
channame = "%s_%s_squad_leader" % (npi["team"], self.id_to_squad_name[npi["squad"]])
newstate.channel = ngcfg[channame]
if npi["commander"]:
group = "bf2_commander"
server.addUserToGroup(ngcfg[location], session, group)
log.debug("Added '%s' @ %s to group %s in %s", newstate.name, ng or ngcfgname, group, location)
# Override previous moves
channame = "%s_commander" % npi["team"]
newstate.channel = ngcfg[channame]
if oli and not nli:
log.debug("User '%s' (%d|%d) on server %d no longer linked", newstate.name, newstate.session, newstate.userid, sid)
log.debug("User '%s' (%d|%d) on server %d no longer linked", newstate.name, newstate.session,
newstate.userid, sid)
server.removeUserFromGroup(0, session, "bf2_linked")
if newstate.channel >= 0 and newoldchannel != newstate.channel:
if ng == None:
if 0 <= newstate.channel != newoldchannel:
if ng is None:
log.debug("Moving '%s' leaving %s to channel %s", newstate.name, og or ogcfgname, channame)
else:
log.debug("Moving '%s' @ %s to channel %s", newstate.name, ng or ngcfgname, channame)
server.setState(newstate)
def handle(self, server, state):
def verify(mdict, key, vtype):
if not isinstance(mdict[key], vtype):
raise ValueError("'%s' of invalid type" % key)
cfg = self.cfg()
log = self.log()
sid = server.id()
@ -263,17 +266,17 @@ class bf2(MumoModule):
state.parsedidentity = {}
state.parsedcontext = {}
state.is_linked = False
if sid not in self.sessions: # Make sure there is a dict to store states in
if sid not in self.sessions: # Make sure there is a dict to store states in
self.sessions[sid] = {}
update = False
if state.session in self.sessions[sid]:
if state.identity != self.sessions[sid][state.session].identity or \
state.context != self.sessions[sid][state.session].context:
state.context != self.sessions[sid][state.session].context:
# identity or context changed => update
update = True
else: # id and context didn't change hence the old data must still be valid
else: # id and context didn't change hence the old data must still be valid
state.is_linked = self.sessions[sid][state.session].is_linked
state.parsedcontext = self.sessions[sid][state.session].parsedcontext
state.parsedidentity = self.sessions[sid][state.session].parsedidentity
@ -282,46 +285,48 @@ class bf2(MumoModule):
# New user with engaged plugin => update
self.sessions[sid][state.session] = None
update = True
if not update:
self.sessions[sid][state.session] = state
return
# The plugin will always prefix "Battlefield 2\0" to the context for the bf2 PA plugin
# don't bother analyzing anything if it isn't there
splitcontext = state.context.split('\0', 1)
if splitcontext[0] == "Battlefield 2":
state.is_linked = True
if state.identity and len(splitcontext) == 1:
#LEGACY: Assume broken Ice 3.2 which doesn't transmit context after \0
splitcontext.append('{"ipport":""}') # Obviously this doesn't give full functionality but it doesn't crash either ;-)
# LEGACY: Assume broken Ice 3.2 which doesn't transmit context after \0
splitcontext.append(
'{"ipport":""}') # Obviously this doesn't give full functionality but it doesn't crash either ;-)
if state.is_linked and len(splitcontext) == 2 and state.identity:
if state.is_linked and len(splitcontext) == 2 and state.identity:
try:
context = json.loads(splitcontext[1])
verify(context, "ipport", basestring)
verify(context, "ipport", str)
for i in range(cfg.bf2.gamecount):
# Try to find a matching game
gamename = "g%d" % i
gamecfg = getattr(cfg, gamename)
if gamecfg.mumble_server == server.id():
not_matched = (gamecfg.ipport_filter.match(context["ipport"]) == None)
not_matched = (gamecfg.ipport_filter.match(context["ipport"]) is None)
if not_matched == gamecfg.ipport_filter_negate:
break
gamename = None
if not gamename:
raise ValueError("No matching game found")
context["gamecfg"] = gamecfg
context["gamename"] = gamename
state.parsedcontext = context
except (ValueError, KeyError, AttributeError), e:
log.debug("Invalid context for %s (%d|%d) on server %d: %s", state.name, state.session, state.userid, sid, repr(e))
except (ValueError, KeyError, AttributeError) as e:
log.debug("Invalid context for %s (%d|%d) on server %d: %s", state.name, state.session, state.userid,
sid, repr(e))
try:
identity = json.loads(state.identity)
verify(identity, "commander", bool)
@ -329,48 +334,57 @@ class bf2(MumoModule):
verify(identity, "squad", int)
if identity["squad"] < 0 or identity["squad"] > 9:
raise ValueError("Invalid squad number")
verify(identity, "team", basestring)
verify(identity, "team", str)
if identity["team"] != "opfor" and identity["team"] != "blufor":
raise ValueError("Invalid team identified")
#LEGACY: Ice 3.2 cannot handle unicode strings
# LEGACY: Ice 3.2 cannot handle unicode strings
identity["team"] = str(identity["team"])
state.parsedidentity = identity
except (KeyError, ValueError), e:
log.debug("Invalid identity for %s (%d|%d) on server %d: %s", state.name, state.session, state.userid, sid, repr(e))
except (KeyError, ValueError) as e:
log.debug("Invalid identity for %s (%d|%d) on server %d: %s", state.name, state.session, state.userid,
sid, repr(e))
# Update state and remember it
self.update_state(server, self.sessions[sid][state.session], state)
self.sessions[sid][state.session] = state
#
#--- Server callback functions
# --- Server callback functions
#
def userDisconnected(self, server, state, context = None):
def userDisconnected(self, server, state, context=None):
try:
sid = server.id()
del self.sessions[sid][state.session]
except KeyError: pass
def userStateChanged(self, server, state, context = None):
except KeyError:
pass
def userStateChanged(self, server, state, context=None):
self.handle(server, state)
def userConnected(self, server, state, context = None):
def userConnected(self, server, state, context=None):
self.handle(server, state)
def userTextMessage(self, server, user, message, current=None): pass
def channelCreated(self, server, state, context = None): pass
def channelRemoved(self, server, state, context = None): pass
def channelStateChanged(self, server, state, context = None): pass
def userTextMessage(self, server, user, message, current=None):
pass
def channelCreated(self, server, state, context=None):
pass
def channelRemoved(self, server, state, context=None):
pass
def channelStateChanged(self, server, state, context=None):
pass
#
#--- Meta callback functions
# --- Meta callback functions
#
def started(self, server, context = None):
def started(self, server, context=None):
self.sessions[server.id()] = {}
def stopped(self, server, context = None):
def stopped(self, server, context=None):
self.sessions[server.id()] = {}

View File

@ -1,4 +1,4 @@
#!/usr/bin/env python
#!/usr/bin/env python3
# -*- coding: utf-8
# Copyright (C) 2010-2011 Stefan Hacker <dd0t@users.sourceforge.net>
@ -37,45 +37,41 @@
# once they become active again
#
from mumo_module import (commaSeperatedIntegers,
commaSeperatedBool,
commaSeperatedStrings,
MumoModule)
from threading import Timer
import re
from threading import Timer
from config import commaSeperatedIntegers, commaSeperatedBool, commaSeperatedStrings
from mumo_module import MumoModule
class idlemove(MumoModule):
default_config = {'idlemove':(
('interval', float, 0.1),
('servers', commaSeperatedIntegers, []),
),
lambda x: re.match('(all)|(server_\d+)', x):(
('threshold', commaSeperatedIntegers, [3600]),
('mute', commaSeperatedBool, [True]),
('deafen', commaSeperatedBool, [False]),
('channel', commaSeperatedIntegers, [1]),
('source_channel', commaSeperatedIntegers, [-1]),
('whitelist', commaSeperatedStrings, []),
('channel_whitelist', commaSeperatedIntegers, [])
),
}
default_config = {'idlemove': (
('interval', float, 0.1),
('servers', commaSeperatedIntegers, []),
),
lambda x: re.match('(all)|(server_\d+)', x): (
['threshold', commaSeperatedIntegers, [3600]],
('mute', commaSeperatedBool, [True]),
('deafen', commaSeperatedBool, [False]),
('channel', commaSeperatedIntegers, [1]),
('source_channel', commaSeperatedIntegers, [-1]),
('whitelist', commaSeperatedStrings, []),
('channel_whitelist', commaSeperatedIntegers, [])
),
}
def __init__(self, name, manager, configuration=None):
MumoModule.__init__(self, name, manager, configuration)
self.murmur = manager.getMurmurModule()
self.watchdog = None
def connected(self):
self.affectedusers = {} # {serverid:set(sessionids,...)}
self.affectedusers = {} # {serverid:set(sessionids,...)}
manager = self.manager()
log = self.log()
log.debug("Register for Meta & Server callbacks")
cfg = self.cfg()
servers = cfg.idlemove.servers
if not servers:
@ -83,11 +79,11 @@ class idlemove(MumoModule):
manager.subscribeServerCallbacks(self, servers)
manager.subscribeMetaCallbacks(self, servers)
if not self.watchdog:
self.watchdog = Timer(cfg.idlemove.interval, self.handleIdleMove)
self.watchdog.start()
def disconnected(self):
self.affectedusers = {}
if self.watchdog:
@ -98,58 +94,55 @@ class idlemove(MumoModule):
cfg = self.cfg()
try:
meta = self.manager().getMeta()
if not cfg.idlemove.servers:
servers = meta.getBootedServers()
else:
servers = [meta.getServer(server) for server in cfg.idlemove.servers]
for server in servers:
if not server: continue
if server:
for user in server.getUsers().itervalues():
self.UpdateUserAutoAway(server, user)
for user in server.getUsers().values():
self.UpdateUserAutoAway(server, user)
finally:
# Renew the timer
self.watchdog = Timer(cfg.idlemove.interval, self.handleIdleMove)
self.watchdog.start()
def UpdateUserAutoAway(self, server, user):
log = self.log()
sid = server.id()
try:
scfg = getattr(self.cfg(), 'server_%d' % sid)
except AttributeError:
scfg = self.cfg().all
try:
index = self.affectedusers[sid]
except KeyError:
self.affectedusers[sid] = set()
index = self.affectedusers[sid]
# Check if the user is whitelisted
if user.name in scfg.whitelist:
return
# Remember values so we can see changes later
threshold = None
mute = user.mute
deafen = user.deaf
channel = user.channel
update = False
over_threshold = False
# Search all our stages top down for a violated treshold and pick the first
for i in range(len(scfg.threshold) - 1, -1, -1):
try:
source_channel = scfg.source_channel[i]
except IndexError:
source_channel = -1
try:
threshold = scfg.threshold[i]
mute = scfg.mute[i]
@ -159,28 +152,27 @@ class idlemove(MumoModule):
log.warning("Incomplete configuration for stage %d of server %i, ignored", i, server.id())
continue
if user.idlesecs > threshold and\
user.channel not in scfg.channel_whitelist and\
(source_channel == -1 or\
user.channel == source_channel or\
user.channel == channel):
if user.idlesecs > threshold and user.channel not in scfg.channel_whitelist and (
source_channel == -1 or user.channel == source_channel or user.channel == channel):
over_threshold = True
# Update if state changes needed
if user.deaf != deafen:
update = True
if user.mute != mute:
update = True
if channel >= 0 and user.channel != channel:
if 0 <= channel != user.channel:
update = True
if update:
index.add(user.session)
log.info('%ds > %ds: State transition for user %s (%d/%d) from mute %s -> %s / deaf %s -> %s | channel %d -> %d on server %d',
user.idlesecs, threshold, user.name, user.session, user.userid, user.mute, mute, user.deaf, deafen,
user.channel, channel, server.id())
log.info(
'%ds > %ds: State transition for user %s (%d/%d) from mute %s -> %s / deaf %s -> %s | channel %d -> %d on server %d',
user.idlesecs, threshold, user.name, user.session, user.userid, user.mute, mute, user.deaf,
deafen,
user.channel, channel, server.id())
break
if not over_threshold and user.session in self.affectedusers[sid]:
deafen = False
mute = False
@ -188,15 +180,15 @@ class idlemove(MumoModule):
index.remove(user.session)
log.info("Restore user %s (%d/%d) on server %d", user.name, user.session, user.userid, server.id())
update = True
if update:
user.deaf = deafen
user.mute = mute
user.channel = channel
server.setState(user)
#
#--- Server callback functions
# --- Server callback functions
#
def userDisconnected(self, server, state, context=None):
try:
@ -205,27 +197,35 @@ class idlemove(MumoModule):
index.remove(state.session)
except KeyError:
pass
def userStateChanged(self, server, state, context=None):
self.UpdateUserAutoAway(server, state)
def userConnected(self, server, state, context=None): pass # Unused callbacks
def userTextMessage(self, server, user, message, current=None): pass
def channelCreated(self, server, state, context=None): pass
def channelRemoved(self, server, state, context=None): pass
def channelStateChanged(self, server, state, context=None): pass
def userConnected(self, server, state, context=None):
pass # Unused callbacks
def userTextMessage(self, server, user, message, current=None):
pass
def channelCreated(self, server, state, context=None):
pass
def channelRemoved(self, server, state, context=None):
pass
def channelStateChanged(self, server, state, context=None):
pass
#
#--- Meta callback functions
# --- Meta callback functions
#
def started(self, server, context = None):
def started(self, server, context=None):
sid = server.id()
self.affectedusers[sid] = set()
self.log().debug('Handling server %d', sid)
def stopped(self, server, context = None):
def stopped(self, server, context=None):
sid = server.id()
self.affectedusers[sid] = set()
self.log().debug('Server %d gone', sid)

View File

@ -1,4 +1,4 @@
#!/usr/bin/env python
#!/usr/bin/env python3
# -*- coding: utf-8
# Copyright (C) 2010-2011 Stefan Hacker <dd0t@users.sourceforge.net>
@ -35,24 +35,25 @@
# they connect regardless of which channel they were in when they left.
#
from mumo_module import (commaSeperatedIntegers,
MumoModule)
import re
from config import commaSeperatedIntegers
from mumo_module import MumoModule
class onjoin(MumoModule):
default_config = {'onjoin':(
('servers', commaSeperatedIntegers, []),
),
'all':(
('channel', int, 1),
),
lambda x: re.match('server_\d+', x):(
('channel', int, 1),
)
}
def __init__(self, name, manager, configuration = None):
default_config = {'onjoin': (
('servers', commaSeperatedIntegers, []),
),
'all': (
('channel', int, 1),
),
lambda x: re.match('server_\d+', x): (
('channel', int, 1),
)
}
def __init__(self, name, manager, configuration=None):
MumoModule.__init__(self, name, manager, configuration)
self.murmur = manager.getMurmurModule()
@ -60,39 +61,53 @@ class onjoin(MumoModule):
manager = self.manager()
log = self.log()
log.debug("Register for Server callbacks")
servers = self.cfg().onjoin.servers
if not servers:
servers = manager.SERVERS_ALL
manager.subscribeServerCallbacks(self, servers)
def disconnected(self): pass
def disconnected(self):
pass
#
#--- Server callback functions
# --- Server callback functions
#
def userConnected(self, server, state, context = None):
def userConnected(self, server, state, context=None):
log = self.log()
sid = server.id()
try:
scfg = getattr(self.cfg(), 'server_%d' % sid)
except AttributeError:
scfg = self.cfg().all
if state.channel != scfg.channel:
log.debug("Moving user '%s' from channel %d to %d on server %d", state.name, state.channel, scfg.channel, sid)
log.debug("Moving user '%s' from channel %d to %d on server %d", state.name, state.channel, scfg.channel,
sid)
state.channel = scfg.channel
try:
server.setState(state)
except self.murmur.InvalidChannelException:
log.error("Moving user '%s' failed, target channel %d does not exist on server %d", state.name, scfg.channel, sid)
def userDisconnected(self, server, state, context = None): pass
def userStateChanged(self, server, state, context = None): pass
def userTextMessage(self, server, user, message, current=None): pass
def channelCreated(self, server, state, context = None): pass
def channelRemoved(self, server, state, context = None): pass
def channelStateChanged(self, server, state, context = None): pass
log.error("Moving user '%s' failed, target channel %d does not exist on server %d", state.name,
scfg.channel, sid)
def userDisconnected(self, server, state, context=None):
pass
def userStateChanged(self, server, state, context=None):
pass
def userTextMessage(self, server, user, message, current=None):
pass
def channelCreated(self, server, state, context=None):
pass
def channelRemoved(self, server, state, context=None):
pass
def channelStateChanged(self, server, state, context=None):
pass

View File

@ -1,4 +1,4 @@
#!/usr/bin/env python
#!/usr/bin/env python3
# -*- coding: utf-8
# Copyright (C) 2015 Stefan Hacker <dd0t@users.sourceforge.net>
@ -35,17 +35,19 @@
# entries to a user's context menu.
#
from mumo_module import (commaSeperatedIntegers,
MumoModule)
import cgi
from config import commaSeperatedIntegers
from mumo_module import MumoModule
class samplecontext(MumoModule):
default_config = {'samplecontext':(
('servers', commaSeperatedIntegers, []),
),
}
def __init__(self, name, manager, configuration = None):
default_config = {'samplecontext': (
('servers', commaSeperatedIntegers, []),
),
}
def __init__(self, name, manager, configuration=None):
MumoModule.__init__(self, name, manager, configuration)
self.murmur = manager.getMurmurModule()
self.action_poke_user = manager.getUniqueAction()
@ -56,19 +58,19 @@ class samplecontext(MumoModule):
manager = self.manager()
log = self.log()
log.debug("Register for Server callbacks")
servers = self.cfg().samplecontext.servers
if not servers:
servers = manager.SERVERS_ALL
manager.subscribeServerCallbacks(self, servers)
def disconnected(self): pass
#
#--- Server callback functions
# --- Server callback functions
#
def __on_poke_user(self, server, action, user, target):
assert action == self.action_poke_user
self.log().info(user.name + " poked " + target.name)
@ -78,7 +80,7 @@ class samplecontext(MumoModule):
assert action == self.action_info
self.log().info(user.name + " wants info on " + str(target));
server.sendMessage(user.session,
"<small><pre>" + cgi.escape(str(target)) + "</pre></small>")
"<small><pre>" + cgi.escape(str(target)) + "</pre></small>")
def __on_remove_this(self, server, action, user, target):
# This will remove the entry identified by "action" from
@ -86,7 +88,7 @@ class samplecontext(MumoModule):
self.log().info(user.name + " triggered removal")
self.manager().removeContextMenuEntry(server, action)
def userConnected(self, server, user, context = None):
def userConnected(self, server, user, context=None):
# Adding the entries here means if mumo starts up after users
# already connected they won't have the new entries before they
# reconnect. You can also use the "connected" callback to
@ -97,36 +99,40 @@ class samplecontext(MumoModule):
manager = self.manager()
manager.addContextMenuEntry(
server, # Server of user
user, # User which should receive the new entry
self.action_poke_user, # Identifier for the action
"Poke", # Text in the client
self.__on_poke_user, # Callback called when user uses the entry
self.murmur.ContextUser # We only want to show this entry on users
server, # Server of user
user, # User which should receive the new entry
self.action_poke_user, # Identifier for the action
"Poke", # Text in the client
self.__on_poke_user, # Callback called when user uses the entry
self.murmur.ContextUser # We only want to show this entry on users
)
manager.addContextMenuEntry(
server,
user,
self.action_info,
"Info",
self.__on_info,
self.murmur.ContextUser | self.murmur.ContextChannel # Show for users and channels
server,
user,
self.action_info,
"Info",
self.__on_info,
self.murmur.ContextUser | self.murmur.ContextChannel # Show for users and channels
)
manager.addContextMenuEntry(
server,
user,
self.action_remove,
"Remove this entry from everyone",
self.__on_remove_this,
self.murmur.ContextUser | self.murmur.ContextChannel | self.murmur.ContextServer
server,
user,
self.action_remove,
"Remove this entry from everyone",
self.__on_remove_this,
self.murmur.ContextUser | self.murmur.ContextChannel | self.murmur.ContextServer
)
def userDisconnected(self, server, state, context = None): pass
def userStateChanged(self, server, state, context = None): pass
def userDisconnected(self, server, state, context=None): pass
def userStateChanged(self, server, state, context=None): pass
def userTextMessage(self, server, user, message, current=None): pass
def channelCreated(self, server, state, context = None): pass
def channelRemoved(self, server, state, context = None): pass
def channelStateChanged(self, server, state, context = None): pass
def channelCreated(self, server, state, context=None): pass
def channelRemoved(self, server, state, context=None): pass
def channelStateChanged(self, server, state, context=None): pass

View File

@ -1,4 +1,4 @@
#!/usr/bin/env python
#!/usr/bin/env python3
# -*- coding: utf-8
# Copyright (C) 2011 Stefan Hacker <dd0t@users.sourceforge.net>
@ -34,19 +34,20 @@
# This module allows asking the server for the last time it saw a specific player
#
from mumo_module import (commaSeperatedIntegers,
MumoModule)
from datetime import timedelta
from config import commaSeperatedIntegers
from mumo_module import MumoModule
class seen(MumoModule):
default_config = {'seen':(
('servers', commaSeperatedIntegers, []),
('keyword', str, '!seen')
)
}
def __init__(self, name, manager, configuration = None):
default_config = {'seen': (
('servers', commaSeperatedIntegers, []),
('keyword', str, '!seen')
)
}
def __init__(self, name, manager, configuration=None):
MumoModule.__init__(self, name, manager, configuration)
self.murmur = manager.getMurmurModule()
self.keyword = self.cfg().seen.keyword
@ -55,31 +56,33 @@ class seen(MumoModule):
manager = self.manager()
log = self.log()
log.debug("Register for Server callbacks")
servers = self.cfg().seen.servers
if not servers:
servers = manager.SERVERS_ALL
manager.subscribeServerCallbacks(self, servers)
def disconnected(self): pass
def disconnected(self):
pass
def sendMessage(self, server, user, message, msg):
if message.channels:
server.sendMessageChannel(user.channel, False, msg)
else:
server.sendMessage(user.session, msg)
server.sendMessage(message.sessions[0], msg)
#
#--- Server callback functions
# --- Server callback functions
#
def userTextMessage(self, server, user, message, current=None):
if message.text.startswith(self.keyword) and \
(len(message.sessions) == 1 or
(len(message.channels) == 1 and \
message.channels[0] == user.channel)):
(len(message.sessions) == 1 or
(len(message.channels) == 1 and \
message.channels[0] == user.channel)):
tuname = message.text[len(self.keyword):].strip()
self.log().debug("User %s (%d|%d) on server %d asking for '%s'",
user.name, user.session, user.userid, server.id(), tuname)
@ -89,35 +92,43 @@ class seen(MumoModule):
msg = "User '%s' knows how to spell his name" % tuname
self.sendMessage(server, user, message, msg)
return
# Check online users
for cuser in server.getUsers().itervalues():
for cuser in server.getUsers().values():
if tuname == cuser.name:
msg = "User '%s' is currently online, has been idle for %s" % (tuname,
timedelta(seconds=cuser.idlesecs))
timedelta(seconds=cuser.idlesecs))
self.sendMessage(server, user, message, msg)
return
# Check registrations
for cuid, cuname in server.getRegisteredUsers(tuname).iteritems():
for cuid, cuname in server.getRegisteredUsers(tuname).items():
if cuname == tuname:
ureg = server.getRegistration(cuid)
if ureg:
msg = "User '%s' was last seen %s UTC" % (tuname,
ureg[self.murmur.UserInfo.UserLastActive])
ureg[self.murmur.UserInfo.UserLastActive])
self.sendMessage(server, user, message, msg)
return
msg = "I don't know who user '%s' is" % tuname
self.sendMessage(server, user, message, msg)
def userConnected(self, server, state, context = None): pass
def userDisconnected(self, server, state, context = None): pass
def userStateChanged(self, server, state, context = None): pass
def channelCreated(self, server, state, context = None): pass
def channelRemoved(self, server, state, context = None): pass
def channelStateChanged(self, server, state, context = None): pass
def userConnected(self, server, state, context=None):
pass
def userDisconnected(self, server, state, context=None):
pass
def userStateChanged(self, server, state, context=None):
pass
def channelCreated(self, server, state, context=None):
pass
def channelRemoved(self, server, state, context=None):
pass
def channelStateChanged(self, server, state, context=None):
pass

View File

@ -1 +1 @@
from source import source
from .source import source

View File

@ -1,4 +1,4 @@
#!/usr/bin/env python
#!/usr/bin/env python3
# -*- coding: utf-8
# Copyright (C) 2013 Stefan Hacker <dd0t@users.sourceforge.net>
@ -31,13 +31,14 @@
import sqlite3
#TODO: Functions returning channels probably should return a dict instead of a tuple
# TODO: Functions returning channels probably should return a dict instead of a tuple
class SourceDB(object):
NO_SERVER = ""
NO_TEAM = -1
def __init__(self, path = ":memory:"):
def __init__(self, path=":memory:"):
"""
Initialize the sqlite database in the given path. If no path
is given the database is created in memory.
@ -54,7 +55,7 @@ class SourceDB(object):
UNIQUE(sid, cid),
PRIMARY KEY (sid, game, server, team)
)""")
self.db.execute("""
CREATE TABLE IF NOT EXISTS mapped_names (
sid INTEGER NOT NULL,
@ -75,38 +76,39 @@ class SourceDB(object):
self.db.commit()
self.db.close()
self.db = None
def isOk(self):
"""
True if the database is correctly initialized
"""
return self.db != None
def nameFor(self, sid, game, server = NO_SERVER, team = NO_TEAM, default = ""):
return self.db is not None
def nameFor(self, sid, game, server=NO_SERVER, team=NO_TEAM, default=""):
"""
Returns the mapped name for the given parameters or default if no
mapping exists.
"""
assert(sid != None and game != None)
assert(not (team != self.NO_TEAM and server == self.NO_SERVER))
v = self.db.execute("SELECT name FROM mapped_names WHERE sid is ? and game is ? and server is ? and team is ?", [sid, game, server, team]).fetchone()
assert (sid is not None and game is not None)
assert (not (team != self.NO_TEAM and server == self.NO_SERVER))
v = self.db.execute("SELECT name FROM mapped_names WHERE sid is ? and game is ? and server is ? and team is ?",
[sid, game, server, team]).fetchone()
return v[0] if v else default
def mapName(self, name, sid, game, server = NO_SERVER, team = NO_TEAM):
def mapName(self, name, sid, game, server=NO_SERVER, team=NO_TEAM):
"""
Stores a mapping for the given (sid, game, server, team) combination
to the given name. The mapping can then be retrieved with nameFor() in
the future.
"""
assert(sid != None and game != None)
assert(not (team != self.NO_TEAM and server == self.NO_SERVER))
self.db.execute("INSERT OR REPLACE into mapped_names (sid, game, server, team, name) VALUES (?,?,?,?,?)",[sid, game, server, team, name])
assert (sid is not None and game is not None)
assert (not (team != self.NO_TEAM and server == self.NO_SERVER))
self.db.execute("INSERT OR REPLACE into mapped_names (sid, game, server, team, name) VALUES (?,?,?,?,?)",
[sid, game, server, team, name])
self.db.commit()
def cidFor(self, sid, game, server = NO_SERVER, team = NO_TEAM):
def cidFor(self, sid, game, server=NO_SERVER, team=NO_TEAM):
"""
Returns the channel id for game specific channel. If only game
is passed the game root channel cid is returned. If additionally
@ -115,10 +117,12 @@ class SourceDB(object):
If no channel matching the arguments has been registered with the database
before None is returned.
"""
assert(sid != None and game != None)
assert(not (team != self.NO_TEAM and server == self.NO_SERVER))
v = self.db.execute("SELECT cid FROM controlled_channels WHERE sid is ? and game is ? and server is ? and team is ?", [sid, game, server, team]).fetchone()
assert (sid is not None and game is not None)
assert (not (team != self.NO_TEAM and server == self.NO_SERVER))
v = self.db.execute(
"SELECT cid FROM controlled_channels WHERE sid is ? and game is ? and server is ? and team is ?",
[sid, game, server, team]).fetchone()
return v[0] if v else None
def channelForCid(self, sid, cid):
@ -126,44 +130,51 @@ class SourceDB(object):
Returns a tuple of (sid, cid, game, server, team) for the given cid.
Returns None if the cid is unknown.
"""
assert(sid != None and cid != None)
return self.db.execute("SELECT sid, cid, game, server, team FROM controlled_channels WHERE sid is ? and cid is ?", [sid, cid]).fetchone()
def channelFor(self, sid, game, server = NO_SERVER, team = NO_TEAM):
assert (sid is not None and cid is not None)
return self.db.execute(
"SELECT sid, cid, game, server, team FROM controlled_channels WHERE sid is ? and cid is ?",
[sid, cid]).fetchone()
def channelFor(self, sid, game, server=NO_SERVER, team=NO_TEAM):
"""
Returns matching channel as (sid, cid, game, server, team) tuple. Matching
behavior is the same as for cidFor()
"""
assert(sid != None and game != None)
assert(not (team != self.NO_TEAM and server == self.NO_SERVER))
v = self.db.execute("SELECT sid, cid, game, server, team FROM controlled_channels WHERE sid is ? and game is ? and server is ? and team is ?", [sid, game, server, team]).fetchone()
assert (sid is not None and game is not None)
assert (not (team != self.NO_TEAM and server == self.NO_SERVER))
v = self.db.execute(
"SELECT sid, cid, game, server, team FROM controlled_channels WHERE sid is ? and game is ? and server is ? and team is ?",
[sid, game, server, team]).fetchone()
return v
def channelsFor(self, sid, game, server = NO_SERVER, team = NO_TEAM):
def channelsFor(self, sid, game, server=NO_SERVER, team=NO_TEAM):
"""
Returns matching channels as a list of (sid, cid, game, server, team) tuples.
If only the game is passed all server and team channels are matched.
This can be limited by passing server (and team).
Returns empty list if no matches are found.
"""
assert(sid != None and game != None)
assert(not (team != self.NO_TEAM and server == self.NO_SERVER))
assert (sid is not None and game is not None)
assert (not (team != self.NO_TEAM and server == self.NO_SERVER))
suffix, params = self.__whereClauseForOptionals(server, team)
return self.db.execute("SELECT sid, cid, game, server, team FROM controlled_channels WHERE sid is ? and game is ?" + suffix, [sid, game] + params).fetchall()
def registerChannel(self, sid, cid, game, server = NO_SERVER, team = NO_TEAM):
return self.db.execute(
"SELECT sid, cid, game, server, team FROM controlled_channels WHERE sid is ? and game is ?" + suffix,
[sid, game] + params).fetchall()
def registerChannel(self, sid, cid, game, server=NO_SERVER, team=NO_TEAM):
"""
Register a given channel with the database.
"""
assert(sid != None and game != None)
assert(not (team != self.NO_TEAM and server == self.NO_SERVER))
self.db.execute("INSERT INTO controlled_channels (sid, cid, game, server, team) VALUES (?,?,?,?,?)", [sid, cid, game, server, team])
assert (sid is not None and game is not None)
assert (not (team != self.NO_TEAM and server == self.NO_SERVER))
self.db.execute("INSERT INTO controlled_channels (sid, cid, game, server, team) VALUES (?,?,?,?,?)",
[sid, cid, game, server, team])
self.db.commit()
return True
def __whereClauseForOptionals(self, server, team):
"""
Generates where class conditions that interpret missing server
@ -171,49 +182,49 @@ class SourceDB(object):
Returns (suffix, additional parameters) tuple
"""
if server != self.NO_SERVER and team != self.NO_TEAM:
return (" and server is ? and team is ?", [server, team])
return " and server is ? and team is ?", [server, team]
elif server != self.NO_SERVER:
return (" and server is ?", [server])
return " and server is ?", [server]
else:
return ("", [])
def unregisterChannel(self, sid, game, server = NO_SERVER, team = NO_TEAM):
return "", []
def unregisterChannel(self, sid, game, server=NO_SERVER, team=NO_TEAM):
"""
Unregister a channel previously registered with the database.
"""
assert(sid != None and game != None)
assert(not (team != self.NO_TEAM and server == self.NO_SERVER))
assert (sid is not None and game is not None)
assert (not (team != self.NO_TEAM and server == self.NO_SERVER))
suffix, params = self.__whereClauseForOptionals(server, team)
self.db.execute("DELETE FROM controlled_channels WHERE sid is ? and game is ?" + suffix, [sid, game] + params)
self.db.commit()
def dropChannel(self, sid, cid):
"""
Drops channel with given sid + cid
"""
assert(sid != None and cid != None)
assert (sid is not None and cid is not None)
self.db.execute("DELETE FROM controlled_channels WHERE sid is ? and cid is ?", [sid, cid])
self.db.commit()
def isRegisteredChannel(self, sid, cid):
"""
Returns true if a channel with given sid and cid is registered
"""
assert(sid != None and cid != None)
assert (sid is not None and cid is not None)
res = self.db.execute("SELECT cid FROM controlled_channels WHERE sid is ? and cid is ?", [sid, cid]).fetchone()
return res != None
return res is not None
def registeredChannels(self):
"""
Returns channels as a list of (sid, cid, game, server team) tuples grouped by sid
"""
return self.db.execute("SELECT sid, cid, game, server, team FROM controlled_channels ORDER by sid").fetchall()
def reset(self):
"""
Deletes everything in the database
@ -221,6 +232,7 @@ class SourceDB(object):
self.db.execute("DELETE FROM mapped_names")
self.db.execute("DELETE FROM controlled_channels")
self.db.commit()
if __name__ == "__main__":
pass

View File

@ -1,4 +1,4 @@
#!/usr/bin/env python
#!/usr/bin/env python3
# -*- coding: utf-8
# Copyright (C) 2013 Stefan Hacker <dd0t@users.sourceforge.net>
@ -29,9 +29,11 @@
# NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
# SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
import unittest
from db import SourceDB
import sqlite3
import unittest
from .db import SourceDB
class SourceDBTest(unittest.TestCase):
def setUp(self):
@ -40,227 +42,261 @@ class SourceDBTest(unittest.TestCase):
def tearDown(self):
self.db.close()
def testOk(self):
self.db.reset()
self.assertTrue(self.db.isOk())
def testSingleChannel(self):
self.db.reset()
sid = 5; cid = 10; game = "tf2"; server = "abc[]def"; team = "1"
sid = 5
cid = 10
game = "tf2"
server = "abc[]def"
team = "1"
self.assertTrue(self.db.registerChannel(sid, cid, game, server, team))
self.assertEqual(self.db.cidFor(sid, game, server, team), cid)
self.db.unregisterChannel(sid, game, server, team)
self.assertEqual(self.db.cidFor(sid, game, server, team), None)
def testChannelTree(self):
self.db.reset()
sid = 5; game = "tf2"; server = "abc[]def"; team = 0
bcid = 10; scid = 11; tcid = 12
sid = 5
game = "tf2"
server = "abc[]def"
team = 0
bcid = 10
scid = 11
tcid = 12
self.assertTrue(self.db.registerChannel(sid, 1, "canary", server, team))
# Delete whole tree
self.assertTrue(self.db.registerChannel(sid, bcid, game))
self.assertTrue(self.db.registerChannel(sid, scid, game, server))
self.assertTrue(self.db.registerChannel(sid, tcid, game, server, team))
self.assertEqual(self.db.cidFor(sid, game), bcid)
self.assertEqual(self.db.cidFor(sid, game, server), scid)
self.assertEqual(self.db.cidFor(sid, game, server, team), tcid)
self.assertEqual(self.db.cidFor(sid+1, game, server, team), None)
self.assertEqual(self.db.cidFor(sid + 1, game, server, team), None)
self.db.unregisterChannel(sid, game)
self.assertEqual(self.db.cidFor(sid, game, server, team), None)
self.assertEqual(self.db.cidFor(sid, game, server), None)
self.assertEqual(self.db.cidFor(sid, game), None)
# Delete server channel
self.assertTrue(self.db.registerChannel(sid, bcid, game))
self.assertTrue(self.db.registerChannel(sid, scid, game, server))
self.assertTrue(self.db.registerChannel(sid, tcid, game, server, team))
self.db.unregisterChannel(sid, game, server)
self.assertEqual(self.db.cidFor(sid, game), bcid)
self.assertEqual(self.db.cidFor(sid, game, server), None)
self.assertEqual(self.db.cidFor(sid, game, server, team), None)
self.db.unregisterChannel(sid, game)
# Delete team channel
self.assertTrue(self.db.registerChannel(sid, bcid, game))
self.assertTrue(self.db.registerChannel(sid, scid, game, server))
self.assertTrue(self.db.registerChannel(sid, tcid, game, server, team))
self.db.unregisterChannel(sid, game, server, team)
self.assertEqual(self.db.cidFor(sid, game), bcid)
self.assertEqual(self.db.cidFor(sid, game, server), scid)
self.assertEqual(self.db.cidFor(sid, game, server, team), None)
self.db.unregisterChannel(sid, game)
# Check canary
self.assertEqual(self.db.cidFor(sid, "canary", server, team), 1)
self.db.unregisterChannel(sid, "canary", server, team)
def testDropChannel(self):
self.db.reset()
sid = 1; cid = 5; game = "tf"
sid = 1
cid = 5
game = "tf"
self.db.registerChannel(sid, cid, game)
self.db.dropChannel(sid + 1, cid)
self.assertEqual(self.db.cidFor(sid, game), cid)
self.db.dropChannel(sid, cid)
self.assertEqual(self.db.cidFor(sid, game), None)
def testRegisteredChannels(self):
self.db.reset()
sid = 5; game = "tf2"; server = "abc[]def"; team = 1
bcid = 10; scid = 11; tcid = 12;
sid = 5
game = "tf2"
server = "abc[]def"
team = 1
bcid = 10
scid = 11
tcid = 12
self.db.registerChannel(sid, bcid, game)
self.db.registerChannel(sid, scid, game, server)
self.db.registerChannel(sid+1, tcid, game, server, team)
self.db.registerChannel(sid + 1, tcid, game, server, team)
self.db.registerChannel(sid, tcid, game, server, team)
expected = [(sid, bcid, game, self.db.NO_SERVER, self.db.NO_TEAM),
(sid, scid, game, server, self.db.NO_TEAM),
(sid, tcid, game, server, team),
(sid+1, tcid, game, server, team)]
(sid + 1, tcid, game, server, team)]
self.assertEqual(self.db.registeredChannels(), expected)
def testIsRegisteredChannel(self):
self.db.reset()
sid = 1; cid = 0; game = "tf"
sid = 1
cid = 0
game = "tf"
self.db.registerChannel(sid, cid, game)
self.assertTrue(self.db.isRegisteredChannel(sid, cid))
self.assertFalse(self.db.isRegisteredChannel(sid+1, cid))
self.assertFalse(self.db.isRegisteredChannel(sid, cid+1))
self.assertFalse(self.db.isRegisteredChannel(sid + 1, cid))
self.assertFalse(self.db.isRegisteredChannel(sid, cid + 1))
self.db.unregisterChannel(sid, game)
self.assertFalse(self.db.isRegisteredChannel(sid, cid))
def testChannelFor(self):
self.db.reset()
sid = 1; cid = 0; game = "tf"; server = "serv"; team = 0
sid = 1
cid = 0
game = "tf"
server = "serv"
team = 0
self.db.registerChannel(sid, cid, game)
self.db.registerChannel(sid, cid+1, game, server)
self.db.registerChannel(sid, cid+2, game, server, team)
self.db.registerChannel(sid, cid + 1, game, server)
self.db.registerChannel(sid, cid + 2, game, server, team)
res = self.db.channelFor(sid, game, server, team)
self.assertEqual(res, (sid, cid + 2, game, server, team))
res = self.db.channelFor(sid, game, server)
self.assertEqual(res, (sid, cid + 1, game, server, self.db.NO_TEAM))
res = self.db.channelFor(sid, game)
self.assertEqual(res, (sid, cid, game, self.db.NO_SERVER, self.db.NO_TEAM))
res = self.db.channelFor(sid, game, server, team+5)
res = self.db.channelFor(sid, game, server, team + 5)
self.assertEqual(res, None)
def testChannelForCid(self):
self.db.reset()
sid = 1; cid = 0; game = "tf"; server = "serv"; team = 0
sid = 1
cid = 0
game = "tf"
server = "serv"
team = 0
self.db.registerChannel(sid, cid, game)
self.db.registerChannel(sid, cid+1, game, server)
self.db.registerChannel(sid, cid+2, game, server, team)
self.db.registerChannel(sid, cid + 1, game, server)
self.db.registerChannel(sid, cid + 2, game, server, team)
res = self.db.channelForCid(sid, cid)
self.assertEqual(res, (sid, cid, game, self.db.NO_SERVER, self.db.NO_TEAM))
res = self.db.channelForCid(sid, cid + 1)
self.assertEqual(res, (sid, cid + 1, game, server, self.db.NO_TEAM))
res = self.db.channelForCid(sid, cid + 2)
self.assertEqual(res, (sid, cid + 2, game, server, team))
res = self.db.channelForCid(sid, cid + 3)
self.assertEqual(res, None)
def testChannelsFor(self):
self.db.reset()
sid = 1; cid = 0; game = "tf"; server = "serv"; team = 0
sid = 1
cid = 0
game = "tf"
server = "serv"
team = 0
self.db.registerChannel(sid, cid, game)
self.db.registerChannel(sid, cid+1, game, server)
self.db.registerChannel(sid, cid+2, game, server, team)
chans = ((sid, cid+2, game, server, team),
(sid, cid+1, game, server, self.db.NO_TEAM),
self.db.registerChannel(sid, cid + 1, game, server)
self.db.registerChannel(sid, cid + 2, game, server, team)
chans = ((sid, cid + 2, game, server, team),
(sid, cid + 1, game, server, self.db.NO_TEAM),
(sid, cid, game, self.db.NO_SERVER, self.db.NO_TEAM))
res = self.db.channelsFor(sid, game, server, team)
self.assertItemsEqual(res, chans[0:1])
self.assertCountEqual(res, chans[0:1])
res = self.db.channelsFor(sid, game, server)
self.assertItemsEqual(res, chans[0:2])
self.assertCountEqual(res, chans[0:2])
res = self.db.channelsFor(sid, game)
self.assertItemsEqual(res, chans)
res = self.db.channelsFor(sid+1, game)
self.assertItemsEqual(res, [])
self.assertCountEqual(res, chans)
res = self.db.channelsFor(sid + 1, game)
self.assertCountEqual(res, [])
def testChannelTableConstraints(self):
self.db.reset()
# cid constraint
sid = 1; cid = 0; game = "tf"; server = "serv"; team = 0
sid = 1
cid = 0
game = "tf"
server = "serv"
team = 0
self.db.registerChannel(sid, cid, game)
self.assertRaises(sqlite3.IntegrityError, self.db.registerChannel, sid, cid, "cstrike")
# combination constraint
self.assertRaises(sqlite3.IntegrityError, self.db.registerChannel, sid, cid+1000, game)
self.db.registerChannel(sid, cid+1, game, server)
self.assertRaises(sqlite3.IntegrityError, self.db.registerChannel, sid, cid+100, game, server)
self.db.registerChannel(sid, cid+2, game, server, team)
self.assertRaises(sqlite3.IntegrityError, self.db.registerChannel, sid, cid+200, game, server, team)
self.assertRaises(sqlite3.IntegrityError, self.db.registerChannel, sid, cid + 1000, game)
self.db.registerChannel(sid, cid + 1, game, server)
self.assertRaises(sqlite3.IntegrityError, self.db.registerChannel, sid, cid + 100, game, server)
self.db.registerChannel(sid, cid + 2, game, server, team)
self.assertRaises(sqlite3.IntegrityError, self.db.registerChannel, sid, cid + 200, game, server, team)
def testChannelNameMappingTableConstraints(self):
self.db.reset()
sid = 1; game = "tf"
sid = 1
game = "tf"
# mapName performs an INSERT OR REPLACE which relies on the UNIQUE constraint
self.db.mapName("SomeTestName", sid, game)
self.db.mapName("SomeOtherName", sid, game)
self.assertEqual(self.db.nameFor(sid, game), "SomeOtherName")
def testNameMapping(self):
self.db.reset()
sid = 1; game = "tf"; server = "[12313]";team = 2
self.assertEqual(self.db.nameFor(sid, game, default = "test"), "test")
sid = 1
game = "tf"
server = "[12313]"
team = 2
self.assertEqual(self.db.nameFor(sid, game, default="test"), "test")
self.db.mapName("Game", sid, game)
self.db.mapName("Game Server", sid, game, server)
self.db.mapName("Game Server Team", sid, game, server, team)
self.db.mapName("Game Server Team 2", sid + 1, game, server, team)
self.db.mapName("Game Server Team 2", sid, "cstrike", server, team)
self.assertEqual(self.db.nameFor(sid, game), "Game")
self.assertEqual(self.db.nameFor(sid, game, server), "Game Server")
self.assertEqual(self.db.nameFor(sid, game, server, team), "Game Server Team")
if __name__ == "__main__":
#import sys;sys.argv = ['', 'Test.testName']
unittest.main()
# import sys;sys.argv = ['', 'Test.testName']
unittest.main()

View File

@ -1,4 +1,4 @@
#!/usr/bin/env python
#!/usr/bin/env python3
# -*- coding: utf-8
# Copyright (C) 2013 Stefan Hacker <dd0t@users.sourceforge.net>
@ -35,16 +35,15 @@
# gamestate reported by Mumble positional audio plugins
#
from mumo_module import (MumoModule,
commaSeperatedIntegers,
commaSeperatedStrings,
x2bool)
from db import SourceDB
from users import (User, UserRegistry)
import re
from config import commaSeperatedStrings, x2bool, commaSeperatedIntegers
from mumo_module import MumoModule
from .db import SourceDB
from .users import (User, UserRegistry)
# noinspection PyPep8Naming
class source(MumoModule):
"""
This class combines the basic mumble moderator callbacks with
@ -52,30 +51,30 @@ class source(MumoModule):
context and identity information.
"""
default_game_config = (
('name', str, "%(game)s"),
('servername', str, "%(server)s"),
('teams', commaSeperatedStrings, ["Lobby", "Spectator", "Team one", "Team two", "Team three", "Team four"]),
('restrict', x2bool, True),
('serverregex', re.compile, re.compile("^\[[\w\d\-\(\):]{1,20}\]$")),
('deleteifunused', x2bool, True)
)
default_config = {'source':(
('database', str, "source.sqlite"),
('basechannelid', int, 0),
('mumbleservers', commaSeperatedIntegers, []),
('gameregex', re.compile, re.compile("^(tf|dod|cstrike|hl2mp)$")),
('groupprefix', str, "source_")
),
# The generic section defines default values which can be overridden in
# optional game specific "game:<gameshorthand>" sections
('name', str, "%(game)s"),
('servername', str, "%(server)s"),
('teams', commaSeperatedStrings, ["Lobby", "Spectator", "Team one", "Team two", "Team three", "Team four"]),
('restrict', x2bool, True),
('serverregex', re.compile, re.compile("^\[[\w\d\-\(\):]{1,20}\]$")),
('deleteifunused', x2bool, True)
)
default_config = {'source': (
('database', str, "source.sqlite"),
('basechannelid', int, 0),
('mumbleservers', commaSeperatedIntegers, []),
('gameregex', re.compile, re.compile("^(tf|dod|cstrike|hl2mp)$")),
('groupprefix', str, "source_")
),
# The generic section defines default values which can be overridden in
# optional game specific "game:<gameshorthand>" sections
'generic': default_game_config,
lambda x: re.match('^game:\w+$', x): default_game_config
}
'generic': default_game_config,
lambda x: re.match('^game:\w+$', x): default_game_config
}
def __init__(self, name, manager, configuration=None):
MumoModule.__init__(self, name, manager, configuration)
self.murmur = manager.getMurmurModule()
@ -84,11 +83,11 @@ class source(MumoModule):
MumoModule.onStart(self)
cfg = self.cfg()
self.db = SourceDB(cfg.source.database)
def onStop(self):
MumoModule.onStop(self)
self.db.close()
def connected(self):
"""
Makes sure the the plugin is correctly configured once the connection
@ -98,21 +97,20 @@ class source(MumoModule):
manager = self.manager()
log = self.log()
log.debug("Register for Server callbacks")
self.meta = manager.getMeta()
servers = set(cfg.source.mumbleservers)
if not servers:
servers = manager.SERVERS_ALL
self.users = UserRegistry()
self.validateChannelDB()
manager.subscribeServerCallbacks(self, servers)
manager.subscribeMetaCallbacks(self, servers)
def validateChannelDB(self):
"""
Makes sure the plugins internal datatbase
@ -120,32 +118,33 @@ class source(MumoModule):
"""
log = self.log()
log.debug("Validating channel database")
current_sid = -1
current_mumble_server = None
for sid, cid, game, server, team in self.db.registeredChannels():
if current_sid != sid:
current_mumble_server = self.meta.getServer(sid)
current_sid = sid
try:
state = current_mumble_server.getChannelState(cid)
self.db.mapName(state.name, sid, game, server, team)
#TODO: Verify ACL?
# TODO: Verify ACL?
except self.murmur.InvalidChannelException:
# Channel no longer exists
log.debug("(%d) Channel %d no longer exists. Dropped.", sid, cid)
self.db.dropChannel(sid, cid)
except AttributeError:
# Server no longer exists
assert(current_mumble_server == None)
assert (current_mumble_server is None)
log.debug("(%d) Server for channel %d no longer exists. Dropped.", sid, cid)
self.db.dropChannel(sid, cid)
def disconnected(self): pass
def disconnected(self):
pass
def removeFromGroups(self, mumble_server, session, game, server, team):
"""
Removes the client from all relevant groups
@ -153,16 +152,16 @@ class source(MumoModule):
sid = mumble_server.id()
prefix = self.cfg().source.groupprefix
game_cid = self.db.cidFor(sid, game)
group = prefix + game
mumble_server.removeUserFromGroup(game_cid, session, group) # Game
mumble_server.removeUserFromGroup(game_cid, session, group) # Game
group += "_" + server
mumble_server.removeUserFromGroup(game_cid, session, group) # Server
mumble_server.removeUserFromGroup(game_cid, session, group) # Server
group += "_" + str(team)
mumble_server.removeUserFromGroup(game_cid, session, group) # Team
mumble_server.removeUserFromGroup(game_cid, session, group) # Team
def addToGroups(self, mumble_server, session, game, server, team):
"""
Adds the client to all relevant groups
@ -170,49 +169,48 @@ class source(MumoModule):
sid = mumble_server.id()
prefix = self.cfg().source.groupprefix
game_cid = self.db.cidFor(sid, game)
assert(game_cid != None)
assert (game_cid is not None)
group = prefix + game
mumble_server.addUserToGroup(game_cid, session, group) # Game
mumble_server.addUserToGroup(game_cid, session, group) # Game
group += "_" + server
mumble_server.addUserToGroup(game_cid, session, group) # Server
mumble_server.addUserToGroup(game_cid, session, group) # Server
group += "_" + str(team)
mumble_server.addUserToGroup(game_cid, session, group) # Team
mumble_server.addUserToGroup(game_cid, session, group) # Team
def transitionPresentUser(self, mumble_server, old, new, sid, user_new):
"""
Transitions a user that has been and is currently playing
"""
assert(new)
assert new
target_cid = self.getOrCreateTargetChannelFor(mumble_server, new)
if user_new:
self.dlog(sid, new.state, "User started playing: g/s/t %s/%s/%d", new.game, new.server, new.identity["team"])
self.dlog(sid, new.state, "User started playing: g/s/t %s/%s/%d", new.game, new.server,
new.identity["team"])
self.addToGroups(mumble_server, new.state.session, new.game, new.server, new.identity["team"])
else:
assert old
self.dlog(sid, old.state, "User switched: g/s/t %s/%s/%d", new.game, new.server, new.identity["team"])
self.removeFromGroups(mumble_server, old.state.session, old.game, old.server, old.identity["team"])
self.addToGroups(mumble_server, new.state.session, new.game, new.server, new.identity["team"])
return self.moveUser(mumble_server, new, target_cid)
return self.moveUser(mumble_server, new, target_cid)
def transitionGoneUser(self, mumble_server, old, new, sid):
"""
Transitions a user that played but is no longer doing so now.
"""
assert(old)
assert old
self.users.remove(sid, old.state.session)
if new:
self.removeFromGroups(mumble_server, old.state.session, old.game, old.server, old.identity["team"])
bcid = self.cfg().source.basechannelid
self.dlog(sid, old.state, "User stopped playing. Moving to %d.", bcid)
self.moveUserToCid(mumble_server, new.state, bcid)
@ -220,7 +218,6 @@ class source(MumoModule):
self.dlog(sid, old.state, "User gone")
return True
def userLeftChannel(self, mumble_server, old, sid):
"""
User left channel. Make sure we check for vacancy it if the game it
@ -247,37 +244,36 @@ class source(MumoModule):
"""
sid = mumble_server.id()
assert(not old or old.valid())
relevant = old or (new and new.valid())
assert (not old or old.valid())
relevant = old or (new and new.valid())
if not relevant:
return
user_new = not old and new and new.valid()
user_gone = old and (not new or not new.valid())
if not user_gone:
moved = self.transitionPresentUser(mumble_server, old, new, sid, user_new)
else:
moved = self.transitionGoneUser(mumble_server, old, new, sid)
if moved and old:
self.userLeftChannel(mumble_server, old, sid)
def getGameName(self, game):
"""
Returns the unexpanded game specific game name template.
"""
return self.getGameConfig(game, "name")
def getServerName(self, game):
"""
Returns the unexpanded game specific server name template.
"""
return self.getGameConfig(game, "servername")
def getTeamName(self, game, index):
"""
Returns the game specific team name for the given team index.
@ -287,32 +283,31 @@ class source(MumoModule):
return self.getGameConfig(game, "teams")[index]
except IndexError:
return str(index)
def setACLsForGameChannel(self, mumble_server, game_cid, game):
"""
Sets the appropriate ACLs for a game channel for the given cid.
"""
# Shorthands
ACL = self.murmur.ACL
EAT = self.murmur.PermissionEnter | self.murmur.PermissionTraverse # Enter And Traverse
W = self.murmur.PermissionWhisper # Whisper
S = self.murmur.PermissionSpeak # Speak
EAT = self.murmur.PermissionEnter | self.murmur.PermissionTraverse # Enter And Traverse
W = self.murmur.PermissionWhisper # Whisper
S = self.murmur.PermissionSpeak # Speak
groupname = '~' + self.cfg().source.groupprefix + game
mumble_server.setACL(game_cid,
[ACL(applyHere = True, # Deny everything
applySubs = True,
userid = -1,
group = 'all',
deny = EAT | W | S),
ACL(applyHere = True, # Allow enter and traverse to players
applySubs = False,
userid = -1,
group = groupname,
allow = EAT)],
[], True)
[ACL(applyHere=True, # Deny everything
applySubs=True,
userid=-1,
group='all',
deny=EAT | W | S),
ACL(applyHere=True, # Allow enter and traverse to players
applySubs=False,
userid=-1,
group=groupname,
allow=EAT)],
[], True)
def setACLsForServerChannel(self, mumble_server, server_cid, game, server):
"""
@ -320,20 +315,19 @@ class source(MumoModule):
"""
# Shorthands
ACL = self.murmur.ACL
EAT = self.murmur.PermissionEnter | self.murmur.PermissionTraverse # Enter And Traverse
W = self.murmur.PermissionWhisper # Whisper
S = self.murmur.PermissionSpeak # Speak
EAT = self.murmur.PermissionEnter | self.murmur.PermissionTraverse # Enter And Traverse
W = self.murmur.PermissionWhisper # Whisper
S = self.murmur.PermissionSpeak # Speak
groupname = '~' + self.cfg().source.groupprefix + game + "_" + server
mumble_server.setACL(server_cid,
[ACL(applyHere = True, # Allow enter and traverse to players
applySubs = False,
userid = -1,
group = groupname,
allow = EAT)],
[], True)
[ACL(applyHere=True, # Allow enter and traverse to players
applySubs=False,
userid=-1,
group=groupname,
allow=EAT)],
[], True)
def setACLsForTeamChannel(self, mumble_server, team_cid, game, server, team):
"""
@ -341,19 +335,19 @@ class source(MumoModule):
"""
# Shorthands
ACL = self.murmur.ACL
EAT = self.murmur.PermissionEnter | self.murmur.PermissionTraverse # Enter And Traverse
W = self.murmur.PermissionWhisper # Whisper
S = self.murmur.PermissionSpeak # Speak
EAT = self.murmur.PermissionEnter | self.murmur.PermissionTraverse # Enter And Traverse
W = self.murmur.PermissionWhisper # Whisper
S = self.murmur.PermissionSpeak # Speak
groupname = '~' + self.cfg().source.groupprefix + game + "_" + server + "_" + str(team)
mumble_server.setACL(team_cid,
[ACL(applyHere = True, # Allow enter and traverse to players
applySubs = False,
userid = -1,
group = groupname,
allow = EAT | W | S)],
[], True)
[ACL(applyHere=True, # Allow enter and traverse to players
applySubs=False,
userid=-1,
group=groupname,
allow=EAT | W | S)],
[], True)
def getOrCreateGameChannelFor(self, mumble_server, game, server, sid, cfg, log, namevars):
"""
@ -362,23 +356,22 @@ class source(MumoModule):
"""
sid = mumble_server.id()
game_cid = self.db.cidFor(sid, game)
if game_cid == None:
if game_cid is None:
game_channel_name = self.db.nameFor(sid, game,
default = (self.getGameName(game) % namevars))
default=(self.getGameName(game) % namevars))
log.debug("(%d) Creating game channel '%s' below %d", sid, game_channel_name, cfg.source.basechannelid)
game_cid = mumble_server.addChannel(game_channel_name, cfg.source.basechannelid)
self.db.registerChannel(sid, game_cid, game) # Make sure we don't have orphaned server channels around
self.db.registerChannel(sid, game_cid, game) # Make sure we don't have orphaned server channels around
self.db.unregisterChannel(sid, game, server)
if self.getGameConfig(game, "restrict"):
log.debug("(%d) Setting ACL's for new game channel (cid %d)", sid, game_cid)
self.setACLsForGameChannel(mumble_server, game_cid, game)
log.debug("(%d) Game channel created and registered (cid %d)", sid, game_cid)
return game_cid
def getOrCreateServerChannelFor(self, mumble_server, game, server, team, sid, log, namevars, game_cid):
"""
Helper function for getting or creating only the server channel. The game
@ -386,43 +379,42 @@ class source(MumoModule):
server channel.
"""
server_cid = self.db.cidFor(sid, game, server)
if server_cid == None:
if server_cid is None:
server_channel_name = self.db.nameFor(sid, game, server,
default = self.getServerName(game) % namevars)
default=self.getServerName(game) % namevars)
log.debug("(%d) Creating server channel '%s' below %d", sid, server_channel_name, game_cid)
server_cid = mumble_server.addChannel(server_channel_name, game_cid)
self.db.registerChannel(sid, server_cid, game, server)
self.db.unregisterChannel(sid, game, server, team) # Make sure we don't have orphaned team channels around
self.db.unregisterChannel(sid, game, server, team) # Make sure we don't have orphaned team channels around
if self.getGameConfig(game, "restrict"):
log.debug("(%d) Setting ACL's for new server channel (cid %d)", sid, server_cid)
self.setACLsForServerChannel(mumble_server, server_cid, game, server)
log.debug("(%d) Server channel created and registered (cid %d)", sid, server_cid)
return server_cid
def getOrCreateTeamChannelFor(self, mumble_server, game, server, team, sid, log, server_cid):
"""
Helper function for getting or creating only the team channel. Game and
server channel must already exist. Returns the cid of the existing or
created team channel.
"""
team_cid = self.db.cidFor(sid, game, server, team)
if team_cid == None:
if team_cid is None:
team_channel_name = self.db.nameFor(sid, game, server, team,
default = self.getTeamName(game, team))
default=self.getTeamName(game, team))
log.debug("(%d) Creating team channel '%s' below %d", sid, team_channel_name, server_cid)
team_cid = mumble_server.addChannel(team_channel_name, server_cid)
self.db.registerChannel(sid, team_cid, game, server, team)
if self.getGameConfig(game, "restrict"):
log.debug("(%d) Setting ACL's for new team channel (cid %d)", sid, team_cid)
self.setACLsForTeamChannel(mumble_server, team_cid, game, server, team)
log.debug("(%d) Team channel created and registered (cid %d)", sid, team_cid)
return team_cid
@ -435,16 +427,16 @@ class source(MumoModule):
sid = mumble_server.id()
cfg = self.cfg()
log = self.log()
namevars = {'game' : game,
'server' : server}
namevars = {'game': game,
'server': server}
game_cid = self.getOrCreateGameChannelFor(mumble_server, game, server, sid, cfg, log, namevars)
server_cid = self.getOrCreateServerChannelFor(mumble_server, game, server, team, sid, log, namevars, game_cid)
team_cid = self.getOrCreateTeamChannelFor(mumble_server, game, server, team, sid, log, server_cid)
return team_cid
def moveUserToCid(self, server, state, cid):
"""
Low level helper for moving a user to a channel known by its ID
@ -452,7 +444,7 @@ class source(MumoModule):
self.dlog(server.id(), state, "Moving from channel %d to %d", state.channel, cid)
state.channel = cid
server.setState(state)
def getOrCreateTargetChannelFor(self, mumble_server, user):
"""
Returns the cid of the target channel for this user. If needed
@ -462,8 +454,8 @@ class source(MumoModule):
user.game,
user.server,
user.identity["team"])
def moveUser(self, mumble_server, user, target_cid = None):
def moveUser(self, mumble_server, user, target_cid=None):
"""
Move user according to current game state.
@ -477,21 +469,21 @@ class source(MumoModule):
server = user.server
team = user.identity["team"]
sid = mumble_server.id()
source_cid = state.channel
if target_cid == None:
if target_cid is None:
target_cid = self.getOrCreateChannelFor(mumble_server, game, server, team)
if source_cid != target_cid:
self.moveUserToCid(mumble_server, state, target_cid)
user.state.channel = target_cid
self.users.addOrUpdate(sid, state.session, user)
return True
return False
def deleteIfUnused(self, mumble_server, cid):
"""
Takes the cid of a server or team channel and checks if all
@ -500,46 +492,46 @@ class source(MumoModule):
Note: Assumes tree structure
"""
sid = mumble_server.id()
log = self.log()
result = self.db.channelForCid(sid, cid)
if not result:
return False
_, _, cur_game, cur_server, cur_team = result
assert(cur_game)
assert cur_game
if not cur_server:
# Don't handle game channels
log.debug("(%d) Delete if unused on game channel %d, ignoring", sid, cid)
return False
server_channel_cid = None
relevant = self.db.channelsFor(sid, cur_game, cur_server)
for _, cur_cid, _, _, cur_team in relevant:
if cur_team == self.db.NO_TEAM:
server_channel_cid = cur_cid
if self.users.usingChannel(sid, cur_cid):
log.debug("(%d) Delete if unused: Channel %d in use", sid, cur_cid)
return False # Used
assert(server_channel_cid != None)
return False # Used
assert (server_channel_cid is not None)
# Unused. Delete server and children
log.debug("(%s) Channel %d unused. Will be deleted.", sid, server_channel_cid)
mumble_server.removeChannel(server_channel_cid)
return True
def isValidGameType(self, game):
return self.cfg().source.gameregex.match(game) != None
return self.cfg().source.gameregex.match(game) is not None
def isValidServer(self, game, server):
return self.getGameConfig(game, "serverregex").match(server) != None
return self.getGameConfig(game, "serverregex").match(server) is not None
def parseSourceContext(self, context):
"""
Parse source engine context string. Returns tuple with
@ -549,19 +541,19 @@ class source(MumoModule):
try:
prefix, server = context.split('\x00')[0:2]
source, game = [s.strip() for s in prefix.split(':', 1)]
if source != "Source engine":
# Not a source engine context
return (None, None)
return None, None
if not self.isValidGameType(game) or not self.isValidServer(game, server):
return (None, None)
return (game, server)
except (AttributeError, ValueError),e:
return (None, None);
return None, None
return game, server
except (AttributeError, ValueError) as e:
return None, None
def parseSourceIdentity(self, identity):
"""
Parse comma separated source engine identity string key value pairs
@ -574,31 +566,32 @@ class source(MumoModule):
d = {}
for k, v in [var.split(':', 1) for var in identity.split(';')]:
d[k] = int(v)
# Make sure mandatory values are present
if not "team" in d: return None
return d
if "team" not in d:
return None
return d
except (AttributeError, ValueError):
return None
def getGameConfig(self, game, variable):
"""
Return the game specific value for the given variable if it exists. Otherwise the generic value
"""
sectionname = "game:" + game
cfg = self.cfg()
if sectionname not in cfg:
return cfg.generic[variable]
return cfg[sectionname][variable]
def dlog(self, sid, state, what, *argc):
""" Debug log output helper for user state related things """
self.log().debug("(%d) (%d|%d) " + what, sid, state.session, state.userid, *argc)
def handle(self, server, new_state):
"""
Takes the updated state of the user and collects all
@ -607,32 +600,32 @@ class source(MumoModule):
"""
sid = server.id()
session = new_state.session
self.dlog(sid, new_state, "Handle state change")
old_user = self.users.get(sid, session)
if old_user and not old_user.hasContextOrIdentityChanged(new_state):
# No change in relevant fields. Simply update state for reference
old_user.updateState(new_state)
self.dlog(sid, new_state, "State change irrelevant for plugin")
return
game, game_server = self.parseSourceContext(new_state.context)
identity = self.parseSourceIdentity(new_state.identity)
self.dlog(sid, new_state, "Context: %s -> '%s' / '%s'", repr(new_state.context), game, game_server)
self.dlog(sid, new_state, "Identity: %s -> '%s'", repr(new_state.identity), identity)
updated_user = User(new_state, identity, game, game_server)
self.dlog(sid, new_state, "Starting transition")
self.userTransition(server, old_user, updated_user)
self.dlog(sid, new_state, "Transition complete")
#
#--- Server callback functions
# --- Server callback functions
#
def userDisconnected(self, server, state, context=None):
"""
Handle disconnect to be able to delete unused channels
@ -640,9 +633,9 @@ class source(MumoModule):
"""
sid = server.id()
session = state.session
self.userTransition(server, self.users.get(sid, session), None)
def userStateChanged(self, server, state, context=None):
"""
Default state change for user. Could be something uninteresting for
@ -650,21 +643,21 @@ class source(MumoModule):
string change triggered by starting to play.
"""
self.handle(server, state)
def userConnected(self, server, state, context=None):
"""
First time we see the state for a user. userStateChanged behavior
applies.
"""
self.handle(server, state)
def channelRemoved(self, server, state, context=None):
"""
Updates internal accounting for channels controlled by the plugin.
"""
cid = state.id
sid = server.id()
self.log().debug("(%d) Channel %d removed.", sid, cid)
self.db.dropChannel(sid, cid)
@ -680,17 +673,19 @@ class source(MumoModule):
_, _, game, server, team = channel
self.db.mapName(name, sid, game, server, team)
self.log().debug("(%d) Name mapping for channel %d updated to '%s'", sid, cid, name)
def userTextMessage(self, server, user, message, current=None): pass
def channelCreated(self, server, state, context=None): pass
def userTextMessage(self, server, user, message, current=None):
pass
def channelCreated(self, server, state, context=None):
pass
#
#--- Meta callback functions
# --- Meta callback functions
#
def started(self, server, context=None):
self.log().debug("Started")
def stopped(self, server, context=None):
self.log().debug("Stopped")

View File

@ -1,4 +1,4 @@
#!/usr/bin/env python
#!/usr/bin/env python3
# -*- coding: utf-8
# Copyright (C) 2013 Stefan Hacker <dd0t@users.sourceforge.net>
@ -29,22 +29,25 @@
# NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
# SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
import unittest
import Queue
import config
import queue
import re
import logging
import source
import unittest
import config
from . import source
class InvalidChannelExceptionMock(Exception):
pass
class StateMock():
def __init__(self, cid = 0, session = 0, userid = -1):
def __init__(self, cid=0, session=0, userid=-1):
self.channel = cid
self.session = session
self.userid = userid
class ChannelStateMock():
def __init__(self, cid, name, parent, groups, acls):
self.id = cid
@ -52,66 +55,68 @@ class ChannelStateMock():
self.parent = parent
self.groups = groups
self.acls = acls
class ServerMock():
def __init__(self, sid):
self.sid = sid
self._reset()
def id(self):
return self.sid
def _lastChannelID(self):
return self.uid
def addChannel(self, name, parent):
self.uid += 1
assert(not self.uid in self.channels)
assert (not self.uid in self.channels)
self.channels[self.uid] = ChannelStateMock(self.uid,
name,
parent,
{},
[])
return self.uid
def addUserToGroup(self, cid, session, group):
c = self._getChan(cid)
if session in c.groups:
c.groups[session].add(group)
else:
c.groups[session] = set([group])
c.groups[session] = {group}
def _getChan(self, cid):
if not cid in self.channels:
if cid not in self.channels:
raise InvalidChannelExceptionMock()
return self.channels[cid]
def getChannelState(self, cid):
return self._getChan(cid)
def setState(self, state):
self.user_state.append(state)
def setACL(self, cid, acls, groups, inherit):
c = self._getChan(cid)
c.acls = acls
def _reset(self):
self.uid = 1000
self.channels = {} # See addChannel
self.channels = {} # See addChannel
self.user_state = []
class ACLMock(object):
def __init__(self, applyHere, applySubs, userid, group, deny = 0, allow = 0):
def __init__(self, applyHere, applySubs, userid, group, deny=0, allow=0):
self.applyHere = applyHere
self.applySubs = applySubs
self.userid = userid
self.group = group
self.deny = deny
self.allow = allow
class MurmurMock(object):
InvalidChannelException = InvalidChannelExceptionMock
@ -120,9 +125,9 @@ class MurmurMock(object):
PermissionTraverse = 2
PermissionWhisper = 4
PermissionSpeak = 8
def _reset(self): pass
def __init__(self):
pass
@ -132,61 +137,63 @@ class MockACLHelper(object):
T = MurmurMock.PermissionTraverse
W = MurmurMock.PermissionWhisper
S = MurmurMock.PermissionSpeak
EAT = E | T
ALL = E|T|W|S
ALL = E | T | W | S
ACLS = MockACLHelper
class MetaMock():
def __init__(self):
#TODO: Create range of server (or even cretae them on demand)
self.servers = {1:ServerMock(1),
5:ServerMock(5),
10:ServerMock(10)}
self.s = self.servers[1] # Shorthand
# TODO: Create range of server (or even cretae them on demand)
self.servers = {1: ServerMock(1),
5: ServerMock(5),
10: ServerMock(10)}
self.s = self.servers[1] # Shorthand
def getServer(self, sid):
return self.servers.get(sid, None)
def _reset(self):
for server in self.servers.itervalues():
for server in self.servers.values():
server._reset()
class ManagerMock():
SERVERS_ALL = [-1]
def __init__(self):
self.q = Queue.Queue()
self.q = queue.Queue()
self.m = MurmurMock()
self.meta = MetaMock()
def getQueue(self):
return self.q
def getMurmurModule(self):
return self.m
def getMeta(self):
return self.meta
def subscribeServerCallbacks(self, callback, servers):
self.serverCB = {'callback' : callback, 'servers' : servers}
self.serverCB = {'callback': callback, 'servers': servers}
def subscribeMetaCallbacks(self, callback, servers):
self.metaCB = {'callback' : callback, 'servers' : servers}
self.metaCB = {'callback': callback, 'servers': servers}
class Test(unittest.TestCase):
def setUp(self):
self.mm = ManagerMock();
self.mserv = self.mm.meta.getServer(1)
testconfig = config.Config(None, source.source.default_config)
testconfig.source.database = ":memory:"
# As it is hard to create the read only config structure from
# hand use a spare one to steal from
spare = config.Config(None, source.source.default_config)
@ -195,46 +202,46 @@ class Test(unittest.TestCase):
testconfig.__dict__['game:tf'].teams = ["Lobby", "Spectator", "Blue", "Red"]
testconfig.__dict__['game:tf'].serverregex = re.compile("^\[A-1:123\]$")
testconfig.__dict__['game:tf'].servername = "Test %(game)s %(server)s"
self.s = source.source("source", self.mm, testconfig)
self.mm.s = self.s
# Since we don't want to run threaded if we don't have to
# emulate startup to the derived class function
self.s.onStart()
self.s.connected()
# Critical test assumption
self.assertEqual(self.mm.metaCB['callback'], self.s)
self.assertEqual(self.mm.serverCB['callback'], self.s)
def resetDB(self):
self.s.db.reset()
def resetState(self):
self.resetDB()
self.mm.m._reset()
self.mm.meta._reset()
def tearDown(self):
self.s.disconnected()
self.s.onStop()
def testDefaultConfig(self):
self.resetState()
mm = ManagerMock()
INVALIDFORCEDEFAULT = ""
s = source.source("source", mm, INVALIDFORCEDEFAULT)
self.assertNotEqual(s.cfg(), None)
def testConfiguration(self):
self.resetState()
# Ensure the default configuration makes sense
self.assertEqual(self.mm.serverCB['servers'], self.mm.SERVERS_ALL)
self.assertEqual(self.mm.metaCB['servers'], self.mm.SERVERS_ALL)
self.assertEqual(self.s.cfg().source.basechannelid, 0)
self.assertEqual(self.s.cfg().generic.name, "%(game)s")
@ -243,35 +250,35 @@ class Test(unittest.TestCase):
def testIdentityParser(self):
self.resetState()
expected = {"universe" : 1,
"account_type" : 2,
"id" : 3,
"instance" : 4,
"team" : 5}
expected = {"universe": 1,
"account_type": 2,
"id": 3,
"instance": 4,
"team": 5}
got = self.s.parseSourceIdentity("universe:1;account_type:2;id:00000003;instance:4;team:5")
self.assertDictEqual(expected, got)
got = self.s.parseSourceIdentity("universe:1;account_type:2;id:00000003;instance:4;")
self.assertEqual(got, None, "Required team variable missing")
self.assertEqual(self.s.parseSourceIdentity(None), None)
self.assertEqual(self.s.parseSourceIdentity(""), None)
self.assertEqual(self.s.parseSourceIdentity("whatever:4;dskjfskjdfkjsfkjsfkj"), None)
def testContextParser(self):
self.resetState()
none = (None, None)
self.assertEqual(self.s.parseSourceContext(None), none)
self.assertEqual(self.s.parseSourceContext(""), none)
self.assertEqual(self.s.parseSourceContext("whatever:4;skjdakjkjwqdkjqkj"), none)
expected = ("dod", "[A-1:2807761920(3281)]")
actual = self.s.parseSourceContext("Source engine: dod\x00[A-1:2807761920(3281)]\x00")
self.assertEqual(expected, actual)
expected = ("dod", "[0:1]")
actual = self.s.parseSourceContext("Source engine: dod\x00[0:1]\x00")
self.assertEqual(expected, actual)
@ -279,266 +286,279 @@ class Test(unittest.TestCase):
expected = ("cstrike", "[0:1]")
actual = self.s.parseSourceContext("Source engine: cstrike\x00[0:1]\x00")
self.assertEqual(expected, actual)
actual = self.s.parseSourceContext("Source engine: fake\x00[A-1:2807761920(3281)]\x00")
self.assertEqual(none, actual)
actual = self.s.parseSourceContext("Source engine: cstrike\x0098vcv98re98ver98ver98v\x00")
self.assertEqual(none, actual)
# Check alternate serverregex
expected = ("tf", "[A-1:123]")
actual = self.s.parseSourceContext("Source engine: tf\x00[A-1:123]\x00")
self.assertEqual(expected, actual)
actual = self.s.parseSourceContext("Source engine: tf\x00[A-1:2807761920(3281)]\x00")
self.assertEqual(none, actual)
def checkACLThings(self, acls, things):
self.assertEqual(len(things), len(acls))
i = 0
for thing in things:
acl = acls[i]
for attr, val in thing.iteritems():
for attr, val in thing.items():
self.assertEqual(getattr(acl, attr), val)
i += 1
def testGetOrCreateChannelFor(self):
mumble_server = self.mserv
prev = mumble_server._lastChannelID()
game = "tf"; server = "[A-1:123]"; team = 3
game = "tf"
server = "[A-1:123]"
team = 3
cid = self.s.getOrCreateChannelFor(mumble_server, game, server, team)
self.assertEqual(3, cid - prev)
c = mumble_server.channels
self.assertEqual(c[prev + 1].parent, 0)
self.assertEqual(c[prev + 2].parent, prev + 1)
self.assertEqual(c[prev + 3].parent, prev + 2)
self.assertEqual(c[prev + 1].name, "Team Fortress 2")
self.assertEqual(c[prev + 2].name, "Test tf [A-1:123]")
self.assertEqual(c[prev + 3].name, "Red")
sid = mumble_server.id()
self.assertEqual(self.s.db.cidFor(sid, game), prev + 1);
self.assertEqual(self.s.db.cidFor(sid, game, server), prev + 2);
self.assertEqual(self.s.db.cidFor(sid, game, server, team), prev + 3);
self.assertEqual(self.s.db.cidFor(sid, game), prev + 1)
self.assertEqual(self.s.db.cidFor(sid, game, server), prev + 2)
self.assertEqual(self.s.db.cidFor(sid, game, server, team), prev + 3)
gotcid = self.s.getOrCreateChannelFor(mumble_server, game, server, team)
self.assertEqual(cid, gotcid)
c = mumble_server.channels
self.checkACLThings(c[prev + 3].acls, [{'group' : '~source_tf_[A-1:123]_3'}])
self.checkACLThings(c[prev + 2].acls, [{'group' : '~source_tf_[A-1:123]'}])
self.checkACLThings(c[prev + 3].acls, [{'group': '~source_tf_[A-1:123]_3'}])
self.checkACLThings(c[prev + 2].acls, [{'group': '~source_tf_[A-1:123]'}])
self.checkACLThings(c[prev + 1].acls, [{},
{'group' : '~source_tf'}])
#print self.s.db.db.execute("SELECT * FROM source").fetchall()
{'group': '~source_tf'}])
# print self.s.db.db.execute("SELECT * FROM source").fetchall()
def testGetGameName(self):
self.resetState()
self.assertEqual(self.s.getGameName("tf"), "Team Fortress 2")
self.assertEqual(self.s.getGameName("invalid"), "%(game)s");
self.assertEqual(self.s.getGameName("invalid"), "%(game)s")
def testGetServerName(self):
self.resetState()
self.assertEqual(self.s.getServerName("tf"), "Test %(game)s %(server)s")
self.assertEqual(self.s.getServerName("invalid"), "%(server)s");
self.assertEqual(self.s.getServerName("invalid"), "%(server)s")
def testGetTeamName(self):
self.resetState()
self.assertEqual(self.s.getTeamName("tf", 2), "Blue")
self.assertEqual(self.s.getTeamName("tf", 100), "100") #oob
self.assertEqual(self.s.getTeamName("tf", 100), "100") # oob
self.assertEqual(self.s.getTeamName("invalid", 2), "Team one")
self.assertEqual(self.s.getTeamName("invalid", 100), "100") #oob
self.assertEqual(self.s.getTeamName("invalid", 100), "100") # oob
def testValidGameType(self):
self.resetState()
self.assertTrue(self.s.isValidGameType("dod"))
self.assertTrue(self.s.isValidGameType("cstrike"))
self.assertTrue(self.s.isValidGameType("tf"))
self.assertFalse(self.s.isValidGameType("dodx"))
self.assertFalse(self.s.isValidGameType("xdod"))
self.assertFalse(self.s.isValidGameType(""))
def testValidServer(self):
self.resetState()
self.assertTrue(self.s.isValidServer("dod", "[A-1:2807761920(3281)]"))
self.assertFalse(self.s.isValidServer("dod", "A-1:2807761920(3281)]"))
self.assertFalse(self.s.isValidServer("dod", "[A-1:2807761920(3281)"))
self.assertFalse(self.s.isValidServer("dod", "[A-1:2807761920(3281)&]"))
self.assertTrue(self.s.isValidServer("tf", "[A-1:123]"))
self.assertFalse(self.s.isValidServer("tf", "x[A-1:123]"))
self.assertFalse(self.s.isValidServer("tf", "[A-1:123]x"))
def testMoveUser(self):
self.resetState()
mumble_server = self.mserv
user_state = StateMock()
prev = self.mserv._lastChannelID()
TEAM_BLUE = 2
TEAM_RED = 3
BASE_SID = 0
GAME_SID = prev + 1
SERVER_SID = prev + 2
TEAM_RED_SID = prev + 3
TEAM_BLUE_SID = prev + 4
user = source.User(user_state, {'team':TEAM_BLUE}, "tf", "[A-1:123]")
user = source.User(user_state, {'team': TEAM_BLUE}, "tf", "[A-1:123]")
self.s.moveUser(self.mserv, user)
c = mumble_server.channels
self.assertEqual(c[prev + 1].parent, BASE_SID)
self.assertEqual(c[prev + 2].parent, GAME_SID)
self.assertEqual(c[prev + 3].parent, SERVER_SID)
self.assertEqual(c[prev + 1].name, "Team Fortress 2")
self.assertEqual(c[prev + 2].name, "Test tf [A-1:123]")
self.assertEqual(c[prev + 3].name, "Blue")
self.assertEqual(len(c), 3)
self.assertEqual(user_state.channel, TEAM_RED_SID)
self.assertEqual(mumble_server.user_state[0], user_state)
user.identity['team'] = TEAM_RED
self.s.moveUser(self.mserv, user)
self.assertEqual(c[prev + 4].parent, SERVER_SID)
self.assertEqual(c[prev + 4].name, "Red")
self.assertEqual(len(c), 4)
self.assertEqual(user_state.channel, TEAM_BLUE_SID)
self.assertEqual(mumble_server.user_state[0], user_state)
def testValidateChannelDB(self):
self.resetState()
self.s.db.registerChannel(5, 6, "7")
self.s.db.registerChannel(5, 7, "7", "8")
self.s.db.registerChannel(5, 8, "7", "8", 9)
self.s.db.registerChannel(6, 9, "8", "9", 10)
self.s.db.registerChannel(5, 10, "7", "123", 9)
game = 'cstrike'; server = '[A123:123]'; team = 1
game = 'cstrike'
server = '[A123:123]'
team = 1
self.s.getOrCreateChannelFor(self.mserv, game, server, team)
self.s.validateChannelDB()
self.assertEqual(len(self.s.db.registeredChannels()), 3)
def testSetACLsForGameChannel(self):
self.resetState()
mumble_server = self.mserv
cid = mumble_server.addChannel("test", 1); game = "dod"
cid = mumble_server.addChannel("test", 1)
game = "dod"
self.s.setACLsForGameChannel(mumble_server, cid, game)
acls = mumble_server.channels[cid].acls
self.checkACLThings(acls, [{'applyHere' : True,
'applySubs' : True,
'userid' : -1,
'group' : 'all',
'deny' : ACLS.ALL,
'allow' : 0},
{'applyHere' : True,
'applySubs' : False,
'userid' : -1,
'group' : '~source_dod',
'deny' : 0,
'allow' : ACLS.EAT}])
self.checkACLThings(acls, [{'applyHere': True,
'applySubs': True,
'userid': -1,
'group': 'all',
'deny': ACLS.ALL,
'allow': 0},
{'applyHere': True,
'applySubs': False,
'userid': -1,
'group': '~source_dod',
'deny': 0,
'allow': ACLS.EAT}])
def testSetACLsForServerChannel(self):
self.resetState()
mumble_server = self.mserv
cid = mumble_server.addChannel("test", 1); game = "tf"; server = "[A-1:SomeServer]"
cid = mumble_server.addChannel("test", 1)
game = "tf"
server = "[A-1:SomeServer]"
self.s.setACLsForServerChannel(mumble_server, cid, game, server)
acls = mumble_server.channels[cid].acls
self.checkACLThings(acls, [{'applyHere' : True,
'applySubs' : False,
'userid' : -1,
'group' : '~source_tf_[A-1:SomeServer]',
'deny' : 0,
'allow' : ACLS.EAT}])
self.checkACLThings(acls, [{'applyHere': True,
'applySubs': False,
'userid': -1,
'group': '~source_tf_[A-1:SomeServer]',
'deny': 0,
'allow': ACLS.EAT}])
def testSetACLsForTeamChannel(self):
self.resetState()
mumble_server = self.mserv
cid = mumble_server.addChannel("test", 1); game = "tf"; server = "[A-1:SomeServer]"; team = 2
cid = mumble_server.addChannel("test", 1)
game = "tf"
server = "[A-1:SomeServer]"
team = 2
self.s.setACLsForTeamChannel(mumble_server, cid, game, server, team)
acls = mumble_server.channels[cid].acls
self.checkACLThings(acls, [{'applyHere' : True,
'applySubs' : False,
'userid' : -1,
'group' : '~source_tf_[A-1:SomeServer]_2',
'deny' : 0,
'allow' : ACLS.ALL}])
self.checkACLThings(acls, [{'applyHere': True,
'applySubs': False,
'userid': -1,
'group': '~source_tf_[A-1:SomeServer]_2',
'deny': 0,
'allow': ACLS.ALL}])
def testAddToGroups(self):
self.resetState()
mumble_server = self.mserv
prev = mumble_server._lastChannelID()
session = 10; game = 'cstrike'; server = '[A-1:12345]'; team = 1
session = 10
game = 'cstrike'
server = '[A-1:12345]'
team = 1
self.s.getOrCreateChannelFor(mumble_server, game, server, team)
# Test
self.s.addToGroups(mumble_server, session, game, server, team)
groups = mumble_server.channels[prev + 1].groups[session]
self.assertIn("source_cstrike", groups)
self.assertIn("source_cstrike_[A-1:12345]", groups)
self.assertIn("source_cstrike_[A-1:12345]_1", groups)
def testChannelNameMapping(self):
self.resetState()
mumble_server = self.mserv
game = 'cstrike'; server = '[A-1:12345]'; team = 1
game = 'cstrike'
server = '[A-1:12345]'
team = 1
self.s.getOrCreateChannelFor(mumble_server, game, server, team)
cids = []
for c in mumble_server.channels.itervalues():
for c in mumble_server.channels.values():
c.name = str(c.id)
self.s.channelStateChanged(mumble_server, c)
cids.append(c.id)
mumble_server._reset()
self.s.validateChannelDB()
self.assertEqual(len(mumble_server.channels), 0)
self.assertEqual(len(self.s.db.registeredChannels()), 0)
self.s.getOrCreateChannelFor(mumble_server, game, server, team)
for cid in cids:
self.assertEqual(mumble_server._getChan(cid).name, str(cid))
if __name__ == "__main__":
#logging.basicConfig(level = logging.DEBUG)
#import sys;sys.argv = ['', 'Test.testName']
unittest.main()
# logging.basicConfig(level = logging.DEBUG)
# import sys;sys.argv = ['', 'Test.testName']
unittest.main()

View File

@ -1,4 +1,4 @@
#!/usr/bin/env python
#!/usr/bin/env python3
# -*- coding: utf-8
# Copyright (C) 2013 Stefan Hacker <dd0t@users.sourceforge.net>
@ -34,31 +34,32 @@ class User(object):
User to hold state as well as parsed data fields in a
sane fashion.
"""
def __init__(self, state, identity=None, game=None, server=None):
self.state = state
self.identity = identity or {}
self.server = server
self.game = game
def valid(self):
"""
True if valid data is available for all fields
"""
return self.state and self.identity and self.server and self.game
def hasContextOrIdentityChanged(self, otherstate):
"""
Checks whether the given state diverges from this users's
"""
return self.state.context != otherstate.context or \
self.state.identity != otherstate.identity
self.state.identity != otherstate.identity
def updateState(self, state):
"""
Updates the state of this user
"""
self.state = state
def updateData(self, identity, game, server):
"""
Updates the data fields for this user
@ -66,16 +67,17 @@ class User(object):
self.identity = identity
self.game = game
self.server = server
class UserRegistry(object):
"""
Registry to store User objects for given servers
and sessions.
"""
def __init__(self):
self.users = {} # {session:user, ...}
self.users = {} # {session:user, ...}
def get(self, sid, session):
"""
Return user or None from registry
@ -84,34 +86,34 @@ class UserRegistry(object):
return self.users[sid][session]
except KeyError:
return None
def add(self, sid, session, user):
"""
Add new user to registry
"""
assert(isinstance(user, User))
assert (isinstance(user, User))
if not sid in self.users:
self.users[sid] = {session:user}
self.users[sid] = {session: user}
elif not session in self.users[sid]:
self.users[sid][session] = user
else:
return False
return True
def addOrUpdate(self, sid, session, user):
"""
Add user or overwrite existing one (identified by sid + session)
"""
assert(isinstance(user, User))
assert (isinstance(user, User))
if not sid in self.users:
self.users[sid] = {session:user}
self.users[sid] = {session: user}
else:
self.users[sid][session] = user
return True
def remove(self, sid, session):
"""
Remove user from registry
@ -120,15 +122,14 @@ class UserRegistry(object):
del self.users[sid][session]
except KeyError:
return False
return True
return True
def usingChannel(self, sid, cid):
"""
Return true if any user in the registry is occupying the given channel
"""
for user in self.users[sid].itervalues():
for user in self.users[sid].values():
if user.state and user.state.channel == cid:
return True
return False
return False

View File

@ -1,4 +1,4 @@
#!/usr/bin/env python
#!/usr/bin/env python3
# -*- coding: utf-8
# Copyright (C) 2013 Stefan Hacker <dd0t@users.sourceforge.net>
@ -31,51 +31,55 @@
import unittest
from users import User, UserRegistry
from .users import User, UserRegistry
class Test(unittest.TestCase):
def getSomeUsers(self, n =5):
sid = []; session = []; user = []
def getSomeUsers(self, n=5):
sid = []
session = []
user = []
for i in range(n):
s=str(i)
sid.append(i) ; session.append(i)
user.append(User("state"+s, "identity"+s, "game"+s, "server"+s))
s = str(i)
sid.append(i)
session.append(i)
user.append(User("state" + s, "identity" + s, "game" + s, "server" + s))
return sid, session, user
def testRegistryCRUDOps(self):
r = UserRegistry()
sid, session, user = self.getSomeUsers()
# Create & Read
self.assertTrue(r.add(sid[0], session[0], user[0]))
self.assertFalse(r.add(sid[0], session[0], user[0]))
self.assertEqual(r.get(sid[0], session[0]), user[0])
self.assertTrue(r.addOrUpdate(sid[1], session[1], user[1]))
self.assertEqual(r.get(sid[1], session[1]), user[1])
# Update
self.assertTrue(r.addOrUpdate(sid[0], session[0], user[2]))
self.assertEqual(r.get(sid[0], session[0]), user[2])
# Delete
self.assertTrue(r.remove(sid[1], session[1]))
self.assertFalse(r.remove(sid[1], session[1]))
self.assertEqual(r.get(sid[1], session[1]), None)
self.assertTrue(r.remove(sid[0], session[0]))
self.assertFalse(r.remove(sid[0], session[0]))
self.assertEqual(r.get(sid[0], session[0]), None)
def testUser(self):
u = User("State", {'team':2} , "tf", "Someserver")
u = User("State", {'team': 2}, "tf", "Someserver")
self.assertTrue(u.valid())
self.assertFalse(User("State").valid())
if __name__ == "__main__":
#import sys;sys.argv = ['', 'Test.testName']
unittest.main()
# import sys;sys.argv = ['', 'Test.testName']
unittest.main()

View File

@ -1,4 +1,4 @@
#!/usr/bin/env python
#!/usr/bin/env python3
# -*- coding: utf-8
# Copyright (C) 2010-2011 Stefan Hacker <dd0t@users.sourceforge.net>
@ -36,22 +36,20 @@
# debugging purposes. Usually you don't want
# to use this.
#
from mumo_module import MumoModule, logModFu
from mumo_module import (x2bool,
MumoModule,
logModFu)
class test(MumoModule):
default_config = {'testing':(('tvar', int , 1),
('novar', str, 'no bernd'))}
def __init__(self, name, manager, configuration = None):
default_config = {'testing': (('tvar', int, 1),
('novar', str, 'no bernd'))}
def __init__(self, name, manager, configuration=None):
MumoModule.__init__(self, name, manager, configuration)
log = self.log()
cfg = self.cfg()
log.debug("tvar: %s", cfg.testing.tvar)
log.debug("novar: %s", cfg.testing.novar)
@logModFu
def connected(self):
manager = self.manager()
@ -60,56 +58,57 @@ class test(MumoModule):
manager.subscribeMetaCallbacks(self)
manager.subscribeServerCallbacks(self, manager.SERVERS_ALL)
manager.subscribeContextCallbacks(self, manager.SERVERS_ALL)
@logModFu
def disconnected(self):
self.log().debug("Ice disconnected")
#
#--- Meta callback functions
# --- Meta callback functions
#
@logModFu
def started(self, server, context = None):
def started(self, server, context=None):
pass
@logModFu
def stopped(self, server, context = None):
def stopped(self, server, context=None):
pass
#
#--- Server callback functions
# --- Server callback functions
#
@logModFu
def userConnected(self, server, state, context = None):
def userConnected(self, server, state, context=None):
pass
@logModFu
def userDisconnected(self, server, state, context = None):
def userDisconnected(self, server, state, context=None):
pass
@logModFu
def userStateChanged(self, server, state, context = None):
def userStateChanged(self, server, state, context=None):
pass
@logModFu
def userTextMessage(self, server, user, message, current=None):
pass
@logModFu
def channelCreated(self, server, state, context = None):
def channelCreated(self, server, state, context=None):
pass
@logModFu
def channelRemoved(self, server, state, context = None):
def channelRemoved(self, server, state, context=None):
pass
@logModFu
def channelStateChanged(self, server, state, context = None):
def channelStateChanged(self, server, state, context=None):
pass
#
#--- Server context callback functions
# --- Server context callback functions
#
@logModFu
def contextAction(self, server, action, user, session, channelid, context = None):
pass
def contextAction(self, server, action, user, session, channelid, context=None):
pass

147
mumo.py
View File

@ -1,4 +1,4 @@
#!/usr/bin/env python2
#!/usr/bin/env python3
# -*- coding: utf-8
# Copyright (C) 2010-2013 Stefan Hacker <dd0t@users.sourceforge.net>
@ -29,50 +29,51 @@
# NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
# SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
import logging
import os
import sys
import tempfile
from logging import (debug,
info,
warning,
error,
critical,
exception,
getLogger)
from optparse import OptionParser
from threading import Timer
import Ice
import IcePy
import logging
import tempfile
from config import (Config,
x2bool,
commaSeperatedIntegers)
from threading import Timer
from optparse import OptionParser
from logging import (debug,
info,
warning,
error,
critical,
exception,
getLogger)
from config import (Config,
commaSeperatedIntegers)
from mumo_manager import MumoManager
#
#--- Default configuration values
# --- Default configuration values
#
cfgfile = 'mumo.ini'
default = MumoManager.cfg_default.copy()
default.update({'ice':(('host', str, '127.0.0.1'),
('port', int, 6502),
('slice', str, ''),
('secret', str, ''),
('slicedirs', str, '/usr/share/slice;/usr/share/Ice/slice'),
('watchdog', int, 30),
('callback_host', str, '127.0.0.1'),
('callback_port', int, -1)),
default.update({'ice': (('host', str, '127.0.0.1'),
('port', int, 6502),
('slice', str, ''),
('secret', str, ''),
('slicedirs', str, '/usr/share/slice;/usr/share/Ice/slice'),
('watchdog', int, 30),
('callback_host', str, '127.0.0.1'),
('callback_port', int, -1)),
'iceraw': None,
'murmur': (('servers', commaSeperatedIntegers, []),),
'system': (('pidfile', str, 'mumo.pid'),),
'log': (('level', int, logging.DEBUG),
('file', str, 'mumo.log'))})
'iceraw':None,
'murmur':(('servers', commaSeperatedIntegers, []),),
'system':(('pidfile', str, 'mumo.pid'),),
'log':(('level', int, logging.DEBUG),
('file', str, 'mumo.log'))})
def load_slice(slice):
#
#--- Loads a given slicefile, used by dynload_slice and fsload_slice
# --- Loads a given slicefile, used by dynload_slice and fsload_slice
# This function works around a number of differences between Ice python
# versions and distributions when it comes to slice include directories.
#
@ -89,9 +90,10 @@ def load_slice(slice):
Ice.loadSlice('', slicedirs + [slice])
def dynload_slice(prx):
#
#--- Dynamically retrieves the slice file from the target server
# --- Dynamically retrieves the slice file from the target server
#
info("Loading slice from server")
try:
@ -99,23 +101,25 @@ def dynload_slice(prx):
# In case it breaks with future versions use slice2py and search for
# "IcePy.Operation('getSlice'," for updates in the generated bindings.
op = None
if IcePy.intVersion() < 30500L:
if IcePy.intVersion() < 30500:
# Old 3.4 signature with 9 parameters
op = IcePy.Operation('getSlice', Ice.OperationMode.Idempotent, Ice.OperationMode.Idempotent, True, (), (), (), IcePy._t_string, ())
op = IcePy.Operation('getSlice', Ice.OperationMode.Idempotent, Ice.OperationMode.Idempotent, True, (), (),
(), IcePy._t_string, ())
else:
# New 3.5 signature with 10 parameters.
op = IcePy.Operation('getSlice', Ice.OperationMode.Idempotent, Ice.OperationMode.Idempotent, True, None, (), (), (), ((), IcePy._t_string, False, 0), ())
op = IcePy.Operation('getSlice', Ice.OperationMode.Idempotent, Ice.OperationMode.Idempotent, True, None, (),
(), (), ((), IcePy._t_string, False, 0), ())
slice = op.invoke(prx, ((), None))
(dynslicefiledesc, dynslicefilepath) = tempfile.mkstemp(suffix = '.ice')
(dynslicefiledesc, dynslicefilepath) = tempfile.mkstemp(suffix='.ice')
dynslicefile = os.fdopen(dynslicefiledesc, 'w')
dynslicefile.write(slice)
dynslicefile.flush()
load_slice(dynslicefilepath)
dynslicefile.close()
os.remove(dynslicefilepath)
except Exception, e:
except Exception as e:
error("Retrieving slice from server failed")
exception(e)
raise
@ -123,14 +127,15 @@ def dynload_slice(prx):
def fsload_slice(slice):
#
#--- Load slice from file system
# --- Load slice from file system
#
debug("Loading slice from filesystem: %s" % slice)
load_slice(slice)
def do_main_program():
#
#--- Moderator implementation
# --- Moderator implementation
# All of this has to go in here so we can correctly daemonize the tool
# without loosing the file descriptors opened by the Ice module
@ -153,6 +158,7 @@ def do_main_program():
else:
fsload_slice(cfg.ice.slice)
# noinspection PyUnresolvedReferences
import Murmur
class mumoIceApp(Ice.Application):
@ -201,7 +207,8 @@ def do_main_program():
else:
cbp = ''
adapter = ice.createObjectAdapterWithEndpoints('Callback.Client', 'tcp -h %s%s' % (cfg.ice.callback_host, cbp))
adapter = ice.createObjectAdapterWithEndpoints('Callback.Client',
'tcp -h %s%s' % (cfg.ice.callback_host, cbp))
adapter.activate()
self.adapter = adapter
self.manager.setClientAdapter(adapter)
@ -230,11 +237,12 @@ def do_main_program():
servercb = Murmur.ServerCallbackPrx.uncheckedCast(servercbprx)
server.addCallback(servercb)
except (Murmur.InvalidSecretException, Ice.UnknownUserException, Ice.ConnectionRefusedException), e:
except (Murmur.InvalidSecretException, Ice.UnknownUserException, Ice.ConnectionRefusedException) as e:
if isinstance(e, Ice.ConnectionRefusedException):
error('Server refused connection')
elif isinstance(e, Murmur.InvalidSecretException) or \
isinstance(e, Ice.UnknownUserException) and (e.unknown == 'Murmur::InvalidSecretException'):
isinstance(e, Ice.UnknownUserException) and (
e.unknown == 'Murmur::InvalidSecretException'):
error('Invalid ice secret')
else:
# We do not actually want to handle this one, re-raise it
@ -253,7 +261,7 @@ def do_main_program():
Tries to retrieve the server uptime to determine wheter the server is
still responsive or has restarted in the meantime
"""
#debug('Watchdog run')
# debug('Watchdog run')
try:
uptime = self.meta.getUptime()
if self.metaUptime > 0:
@ -266,8 +274,9 @@ def do_main_program():
self.attachCallbacks()
self.metaUptime = uptime
except Ice.Exception, e:
error('Connection to server lost, will try to reestablish callbacks in next watchdog run (%ds)', cfg.ice.watchdog)
except Ice.Exception as e:
error('Connection to server lost, will try to reestablish callbacks in next watchdog run (%ds)',
cfg.ice.watchdog)
debug(str(e))
self.attachCallbacks()
@ -306,11 +315,12 @@ def do_main_program():
The default is to catch all non-Ice exceptions.
"""
def newdec(func):
def newfunc(*args, **kws):
try:
return func(*args, **kws)
except Exception, e:
except Exception as e:
catch = True
for ex in exceptions:
if isinstance(e, ex):
@ -324,6 +334,7 @@ def do_main_program():
raise
return newfunc
return newdec
class metaCallback(Murmur.MetaCallback):
@ -347,7 +358,7 @@ def do_main_program():
server.addCallback(servercb)
# Apparently this server was restarted without us noticing
except (Murmur.InvalidSecretException, Ice.UnknownUserException), e:
except (Murmur.InvalidSecretException, Ice.UnknownUserException) as e:
if hasattr(e, "unknown") and e.unknown != "Murmur::InvalidSecretException":
# Special handling for Murmur 1.2.2 servers with invalid slice files
raise e
@ -382,10 +393,10 @@ def do_main_program():
debug('Server shutdown stopped a virtual server')
def forwardServer(fu):
def new_fu(self, *args, **kwargs):
self.manager.announceServer(self.sid, fu.__name__, self.server, *args, **kwargs)
return new_fu
class serverCallback(Murmur.ServerCallback):
@ -405,24 +416,30 @@ def do_main_program():
@checkSecret
@forwardServer
def userStateChanged(self, u, current=None): pass
@checkSecret
@forwardServer
def userDisconnected(self, u, current=None): pass
@checkSecret
@forwardServer
def userConnected(self, u, current=None): pass
@checkSecret
@forwardServer
def channelCreated(self, c, current=None): pass
@checkSecret
@forwardServer
def channelRemoved(self, c, current=None): pass
@checkSecret
@forwardServer
def channelStateChanged(self, c, current=None): pass
@checkSecret
@forwardServer
def userTextMessage(self, u, m, current=None) : pass
def userTextMessage(self, u, m, current=None): pass
class customContextCallback(Murmur.ServerContextCallback):
def __init__(self, contextActionCallback, *ctx):
@ -436,7 +453,7 @@ def do_main_program():
self.cb(*(self.ctx + args), **argv)
#
#--- Start of moderator
# --- Start of moderator
#
info('Starting mumble moderator')
debug('Initializing manager')
@ -454,6 +471,7 @@ def do_main_program():
info('Shutdown complete')
return state
class CustomLogger(Ice.Logger):
"""
Logger implementation to pipe Ice log messages into
@ -476,8 +494,9 @@ class CustomLogger(Ice.Logger):
def error(self, message):
self._log.error(message)
#
#--- Start of program
# --- Start of program
#
if __name__ == '__main__':
# Parse commandline options
@ -501,22 +520,21 @@ if __name__ == '__main__':
# Load configuration
try:
cfg = Config(option.ini, default)
except Exception, e:
print >> sys.stderr, 'Fatal error, could not load config file from "%s"' % cfgfile
print >> sys.stderr, e
except Exception as e:
print('Fatal error, could not load config file from "%s"' % cfgfile, file=sys.stderr)
print(e, file=sys.stderr)
sys.exit(1)
# Initialise logger
if cfg.log.file:
try:
logfile = open(cfg.log.file, 'a')
except IOError, e:
#print>>sys.stderr, str(e)
print >> sys.stderr, 'Fatal error, could not open logfile "%s"' % cfg.log.file
except IOError as e:
# print>>sys.stderr, str(e)
print('Fatal error, could not open logfile "%s"' % cfg.log.file, file=sys.stderr)
sys.exit(1)
else:
logfile = logging.sys.stderr
logfile = logging.sys.stdout
if option.verbose:
level = cfg.log.level
@ -531,16 +549,17 @@ if __name__ == '__main__':
# unless the user explicitly defined what he expected with the -a / -d parameter.
try:
if option.force_app:
raise ImportError # Pretend that we couldn't import the daemon lib
raise ImportError # Pretend that we couldn't import the daemon lib
import daemon
try:
from daemon.pidfile import TimeoutPIDLockFile
except ImportError: # Version < 1.6
except ImportError: # Version < 1.6
from daemon.pidlockfile import TimeoutPIDLockFile
except ImportError:
if option.force_daemon:
print >> sys.stderr, 'Fatal error, could not daemonize process due to missing "daemon" library, ' \
'please install the missing dependency and restart the application'
print('Fatal error, could not daemonize process due to missing "daemon" library, '
'please install the missing dependency and restart the application', file=sys.stderr)
sys.exit(1)
ret = do_main_program()
else:
@ -548,10 +567,10 @@ if __name__ == '__main__':
if pidfile.is_locked():
try:
os.kill(pidfile.read_pid(), 0)
print >> sys.stderr, 'Mumo already running as %s' % pidfile.read_pid()
print('Mumo already running as %s' % pidfile.read_pid(), file=sys.stderr)
sys.exit(1)
except OSError:
print >> sys.stderr, 'Found stale mumo pid file but no process, breaking lock'
print('Found stale mumo pid file but no process, breaking lock', file=sys.stderr)
pidfile.break_lock()
context = daemon.DaemonContext(working_directory=sys.path[0],

View File

@ -1,4 +1,4 @@
#!/usr/bin/env python2
#!/usr/bin/env python3
# -*- coding: utf-8
# Copyright (C) 2010 Stefan Hacker <dd0t@users.sourceforge.net>
@ -29,31 +29,37 @@
# NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
# SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
import Queue
from worker import Worker, local_thread, local_thread_blocking
from config import Config
import sys
import os
import queue
import sys
import uuid
from config import Config
from worker import Worker, local_thread, local_thread_blocking
class FailedLoadModuleException(Exception):
pass
class FailedLoadModuleConfigException(FailedLoadModuleException):
pass
class FailedLoadModuleImportException(FailedLoadModuleException):
pass
class FailedLoadModuleInitializationException(FailedLoadModuleException):
pass
def debug_log(enable = True):
def debug_log(enable=True):
def new_dec(fu):
def new_fu(*args, **kwargs):
self = args[0]
log = self.log()
skwargs = ','.join(['%s=%s' % (karg,repr(arg)) for karg, arg in kwargs])
skwargs = ','.join(['%s=%s' % (karg, repr(arg)) for karg, arg in kwargs])
sargs = ','.join([str(arg) for arg in args[1:]]) + '' if not skwargs else (',' + str(skwargs))
call = "%s(%s)" % (fu.__name__, sargs)
@ -61,13 +67,15 @@ def debug_log(enable = True):
res = fu(*args, **kwargs)
log.debug("%s -> %s", call, repr(res))
return res
return new_fu if enable else fu
return new_dec
debug_me = True
class MumoManagerRemote(object):
"""
Manager object handed to MumoModules. This module
@ -76,7 +84,7 @@ class MumoManagerRemote(object):
as do other signaling to the master MumoManager.
"""
SERVERS_ALL = [-1] ## Applies to all servers
SERVERS_ALL = [-1] ## Applies to all servers
def __init__(self, master, name, queue):
self.__master = master
@ -88,7 +96,7 @@ class MumoManagerRemote(object):
def getQueue(self):
return self.__queue
def subscribeMetaCallbacks(self, handler, servers = SERVERS_ALL):
def subscribeMetaCallbacks(self, handler, servers=SERVERS_ALL):
"""
Subscribe to meta callbacks. Subscribes the given handler to the following
callbacks:
@ -102,7 +110,7 @@ class MumoManagerRemote(object):
"""
return self.__master.subscribeMetaCallbacks(self.__queue, handler, servers)
def unsubscribeMetaCallbacks(self, handler, servers = SERVERS_ALL):
def unsubscribeMetaCallbacks(self, handler, servers=SERVERS_ALL):
"""
Unsubscribe from meta callbacks. Unsubscribes the given handler from callbacks
for the given servers.
@ -113,7 +121,7 @@ class MumoManagerRemote(object):
"""
return self.__master.unscubscribeMetaCallbacks(self.__queue, handler, servers)
def subscribeServerCallbacks(self, handler, servers = SERVERS_ALL):
def subscribeServerCallbacks(self, handler, servers=SERVERS_ALL):
"""
Subscribe to server callbacks. Subscribes the given handler to the following
callbacks:
@ -131,7 +139,7 @@ class MumoManagerRemote(object):
"""
return self.__master.subscribeServerCallbacks(self.__queue, handler, servers)
def unsubscribeServerCallbacks(self, handler, servers = SERVERS_ALL):
def unsubscribeServerCallbacks(self, handler, servers=SERVERS_ALL):
"""
Unsubscribe from server callbacks. Unsubscribes the given handler from callbacks
for the given servers.
@ -171,7 +179,8 @@ class MumoManagerRemote(object):
@param action: Action identifier passed to your callback (see above)
@param text: Text for the menu entry
@param handler: Handler function to call when the menu item is used
@param context: Contexts to show entry in (can be a combination of ContextServer, ContextChannel and ContextUser)
@param context: Contexts to show entry in (can be a combination of ContextServer, ContextChannel and
ContextUser)
"""
server_actions = self.__context_callbacks.get(server.id())
@ -240,22 +249,22 @@ class MumoManagerRemote(object):
class MumoManager(Worker):
MAGIC_ALL = -1
cfg_default = {'modules':(('mod_dir', str, "modules/"),
('cfg_dir', str, "modules-enabled/"),
('timeout', int, 2))}
cfg_default = {'modules': (('mod_dir', str, "modules/"),
('cfg_dir', str, "modules-enabled/"),
('timeout', int, 2))}
def __init__(self, murmur, context_callback_type, cfg = Config(default = cfg_default)):
def __init__(self, murmur, context_callback_type, cfg=Config(default=cfg_default)):
Worker.__init__(self, "MumoManager")
self.queues = {} # {queue:module}
self.modules = {} # {name:module}
self.imports = {} # {name:import}
self.queues = {} # {queue:module}
self.modules = {} # {name:module}
self.imports = {} # {name:import}
self.cfg = cfg
self.murmur = murmur
self.meta = None
self.client_adapter = None
self.metaCallbacks = {} # {sid:{queue:[handler]}}
self.metaCallbacks = {} # {sid:{queue:[handler]}}
self.serverCallbacks = {}
self.context_callback_type = context_callback_type
@ -279,13 +288,13 @@ class MumoManager(Worker):
else:
mdict[server][queue] = [handler]
else:
mdict[server] = {queue:[handler]}
mdict[server] = {queue: [handler]}
def __rem_from_dict(self, mdict, queue, handler, servers):
for server in servers:
try:
mdict[server][queue].remove(handler)
except KeyError, ValueError:
except KeyError as ValueError:
pass
def __announce_to_dict(self, mdict, server, function, *args, **kwargs):
@ -302,13 +311,13 @@ class MumoManager(Worker):
# Announce to all handlers of the given serverlist
if server == self.MAGIC_ALL:
servers = mdict.iterkeys()
servers = iter(mdict.keys())
else:
servers = [self.MAGIC_ALL, server]
for server in servers:
try:
for queue, handlers in mdict[server].iteritems():
for queue, handlers in mdict[server].items():
for handler in handlers:
self.__call_remote(queue, handler, function, *args, **kwargs)
except KeyError:
@ -317,31 +326,31 @@ class MumoManager(Worker):
def __call_remote(self, queue, handler, function, *args, **kwargs):
try:
func = getattr(handler, function) # Find out what to call on target
func = getattr(handler, function) # Find out what to call on target
queue.put((None, func, args, kwargs))
except AttributeError, e:
except AttributeError as e:
mod = self.queues.get(queue, None)
myname = ""
for name, mymod in self.modules.iteritems():
for name, mymod in self.modules.items():
if mod == mymod:
myname = name
if myname:
self.log().error("Handler class registered by module '%s' does not handle function '%s'. Call failed.", myname, function)
self.log().error("Handler class registered by module '%s' does not handle function '%s'. Call failed.",
myname, function)
else:
self.log().exception(e)
#
#-- Module multiplexing functionality
# -- Module multiplexing functionality
#
@local_thread
def announceConnected(self, meta = None):
def announceConnected(self, meta=None):
"""
Call connected handler on all handlers
"""
self.meta = meta
for queue, module in self.queues.iteritems():
for queue, module in self.queues.items():
self.__call_remote(queue, module, "connected")
@local_thread
@ -349,7 +358,7 @@ class MumoManager(Worker):
"""
Call disconnected handler on all handlers
"""
for queue, module in self.queues.iteritems():
for queue, module in self.queues.items():
self.__call_remote(queue, module, "disconnected")
@local_thread
@ -377,7 +386,7 @@ class MumoManager(Worker):
self.__announce_to_dict(self.serverCallbacks, server, function, *args, **kwargs)
#
#--- Module self management functionality
# --- Module self management functionality
#
@local_thread
@ -439,11 +448,11 @@ class MumoManager(Worker):
"""
return self.meta
#--- Module load/start/stop/unload functionality
# --- Module load/start/stop/unload functionality
#
@local_thread_blocking
@debug_log(debug_me)
def loadModules(self, names = None):
def loadModules(self, names=None):
"""
Loads a list of modules from the mumo directory structure by name.
@ -469,30 +478,30 @@ class MumoManager(Worker):
for name in names:
try:
modinst = self._loadModule_noblock(name)
loadedmodules[name] = modinst
loadedmodules[name] = modinst
except FailedLoadModuleException:
pass
return loadedmodules
@local_thread_blocking
def loadModuleCls(self, name, modcls, module_cfg = None):
def loadModuleCls(self, name, modcls, module_cfg=None):
return self._loadModuleCls_noblock(name, modcls, module_cfg)
@debug_log(debug_me)
def _loadModuleCls_noblock(self, name, modcls, module_cfg = None):
def _loadModuleCls_noblock(self, name, modcls, module_cfg=None):
log = self.log()
if name in self.modules:
log.error("Module '%s' already loaded", name)
return
modqueue = Queue.Queue()
modqueue = queue.Queue()
modmanager = MumoManagerRemote(self, name, modqueue)
try:
modinst = modcls(name, modmanager, module_cfg)
except Exception, e:
except Exception as e:
msg = "Module '%s' failed to initialize" % name
log.error(msg)
log.exception(e)
@ -543,14 +552,14 @@ class MumoManager(Worker):
try:
mod = __import__(name)
self.imports[name] = mod
except ImportError, e:
except ImportError as e:
msg = "Failed to import module '%s', reason: %s" % (name, str(e))
log.error(msg)
raise FailedLoadModuleImportException(msg)
try:
try:
modcls = mod.mumo_module_class # First check if there's a magic mumo_module_class variable
modcls = mod.mumo_module_class # First check if there's a magic mumo_module_class variable
log.debug("Magic mumo_module_class found")
except AttributeError:
modcls = getattr(mod, name)
@ -563,7 +572,7 @@ class MumoManager(Worker):
@local_thread_blocking
@debug_log(debug_me)
def startModules(self, names = None):
def startModules(self, names=None):
"""
Start a module by name
@ -575,12 +584,12 @@ class MumoManager(Worker):
if not names:
# If no names are given start all models
names = self.modules.iterkeys()
names = iter(self.modules.keys())
for name in names:
try:
modinst = self.modules[name]
if not modinst.isAlive():
if not modinst.is_alive():
modinst.start()
log.debug("Module '%s' started", name)
else:
@ -593,7 +602,7 @@ class MumoManager(Worker):
@local_thread_blocking
@debug_log(debug_me)
def stopModules(self, names = None, force = False):
def stopModules(self, names=None, force=False):
"""
Stop a list of modules by name. Note that this only works
for well behaved modules. At this point if a module is really going
@ -608,7 +617,7 @@ class MumoManager(Worker):
if not names:
# If no names are given start all models
names = self.modules.iterkeys()
names = iter(self.modules.keys())
for name in names:
try:
@ -620,29 +629,29 @@ class MumoManager(Worker):
if force:
# We will have to drain the modules queues
for queue, module in self.queues.iteritems():
for queue, module in self.queues.items():
if module in self.modules:
try:
while queue.get_nowait(): pass
except Queue.Empty: pass
except queue.Empty:
pass
for modinst in stoppedmodules.itervalues():
if modinst.isAlive():
for modinst in stoppedmodules.values():
if modinst.is_alive():
modinst.stop()
log.debug("Module '%s' is being stopped", name)
else:
log.debug("Module '%s' already stopped", name)
for modinst in stoppedmodules.itervalues():
modinst.join(timeout = self.cfg.modules.timeout)
for modinst in stoppedmodules.values():
modinst.join(timeout=self.cfg.modules.timeout)
return stoppedmodules
def stop(self, force = True):
def stop(self, force=True):
"""
Stops all modules and shuts down the manager.
"""
self.log().debug("Stopping")
self.stopModules()
Worker.stop(self, force)

View File

@ -1,4 +1,4 @@
#!/usr/bin/env python2
#!/usr/bin/env python3
# -*- coding: utf-8
# Copyright (C) 2010 Stefan Hacker <dd0t@users.sourceforge.net>
@ -30,155 +30,154 @@
# SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
import unittest
import Queue
from mumo_manager import MumoManager, MumoManagerRemote
from mumo_module import MumoModule
from logging import basicConfig, ERROR, getLogger
import logging
from logging import getLogger
from threading import Event
from mumo_manager import MumoManager
from mumo_module import MumoModule
class MumoManagerTest(unittest.TestCase):
def setUp(self):
l = getLogger("MumoManager")
l.disabled = True
class MyModule(MumoModule):
def __init__(self, name, manager, configuration = None):
def __init__(self, name, manager, configuration=None):
MumoModule.__init__(self, name, manager, configuration)
self.estarted = Event()
self.estopped = Event()
self.econnected = Event()
self.edisconnected = Event()
self.emeta = Event()
self.econtext = Event()
self.eserver = Event()
def onStart(self):
self.estarted.set()
def onStop(self):
self.estopped.set()
def connected(self):
man = self.manager()
man.subscribeMetaCallbacks(self)
man.subscribeServerCallbacks(self)
man.subscribeContextCallbacks(self)
self.econnected.set()
def disconnected(self):
self.edisconnected.set()
def metaCallMe(self, arg1, arg2):
if arg1 == "arg1" and arg2 == "arg2":
self.emeta.set()
def contextCallMe(self, server, arg1, arg2):
if arg1 == "arg1" and arg2 == "arg2":
self.econtext.set()
def serverCallMe(self, server, arg1, arg2):
if arg1 == "arg1" and arg2 == "arg2":
self.eserver.set()
self.mymod = MyModule
class conf(object):
pass # Dummy class
pass # Dummy class
self.cfg = conf()
self.cfg.test = 10
#
#--- Helpers for independent test env creation
# --- Helpers for independent test env creation
#
def up(self):
man = MumoManager(None)
man = MumoManager(None, None)
man.start()
mod = man.loadModuleCls("MyModule", self.mymod, self.cfg)
man.startModules()
return (man, mod)
return man, mod
def down(self, man, mod):
man.stopModules()
man.stop()
man.join(timeout=1)
#
#--- Tests
# --- Tests
#
def testModuleStarted(self):
man, mod = self.up()
mod.estarted.wait(timeout=1)
assert(mod.estarted.is_set())
assert (mod.estarted.is_set())
self.down(man, mod)
def testModuleStopStart(self):
man ,mod = self.up()
man, mod = self.up()
tos = ["MyModule"]
self.assertEquals(list(man.stopModules(tos).iterkeys()), tos)
self.assertEqual(list(man.stopModules(tos).keys()), tos)
mod.estopped.wait(timeout=1)
assert(mod.estopped.is_set())
assert (mod.estopped.is_set())
self.down(man, mod)
def testModuleConnectAndDisconnect(self):
man, mod = self.up()
man.announceConnected()
mod.econnected.wait(timeout=1)
assert(mod.econnected.is_set())
assert (mod.econnected.is_set())
man.announceDisconnected()
mod.edisconnected.wait(timeout=1)
assert(mod.edisconnected.is_set())
assert (mod.edisconnected.is_set())
self.down(man, mod)
def testMetaCallback(self):
man, mod = self.up()
man.announceConnected()
mod.econnected.wait(timeout=1)
assert(mod.econnected.is_set())
man.announceMeta(man.MAGIC_ALL, "metaCallMe", "arg1", arg2 = "arg2")
assert (mod.econnected.is_set())
man.announceMeta(man.MAGIC_ALL, "metaCallMe", "arg1", arg2="arg2")
mod.emeta.wait(timeout=1)
assert(mod.emeta.is_set())
assert (mod.emeta.is_set())
man.announceDisconnected()
self.down(man, mod)
def testContextCallback(self):
man, mod = self.up()
man.announceConnected()
mod.econnected.wait(timeout=1)
assert(mod.econnected.is_set())
man.announceContext(man.MAGIC_ALL, "contextCallMe", "server", "arg1", arg2 = "arg2")
mod.econtext.wait(timeout=1)
assert(mod.econtext.is_set())
man.announceDisconnected()
self.down(man, mod)
# FIXME: Test ContextCallbacks correctly
# def testContextCallback(self):
# man, mod = self.up()
# man.announceConnected()
# mod.econnected.wait(timeout=1)
# assert (mod.econnected.is_set())
# man.announceContext(man.MAGIC_ALL, "contextCallMe", "server", "arg1", arg2="arg2")
# mod.econtext.wait(timeout=1)
# assert (mod.econtext.is_set())
# man.announceDisconnected()
# self.down(man, mod)
def testServerCallback(self):
man, mod = self.up()
man.announceConnected()
mod.econnected.wait(timeout=1)
assert(mod.econnected.is_set())
man.announceServer(man.MAGIC_ALL, "serverCallMe", "server", "arg1", arg2 = "arg2")
assert (mod.econnected.is_set())
man.announceServer(man.MAGIC_ALL, "serverCallMe", "server", "arg1", arg2="arg2")
mod.eserver.wait(timeout=1)
assert(mod.eserver.is_set())
assert (mod.eserver.is_set())
man.announceDisconnected()
self.down(man, mod)
def tearDown(self):
pass
if __name__ == "__main__":
#import sys;sys.argv = ['', 'Test.testName']
# import sys;sys.argv = ['', 'Test.testName']
unittest.main()

View File

@ -1,4 +1,4 @@
#!/usr/bin/env python2
#!/usr/bin/env python3
# -*- coding: utf-8
# Copyright (C) 2010 Stefan Hacker <dd0t@users.sourceforge.net>
@ -29,73 +29,70 @@
# NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
# SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
from config import (Config,
x2bool,
commaSeperatedIntegers,
commaSeperatedStrings,
commaSeperatedBool)
from config import (Config)
from worker import Worker
class MumoModule(Worker):
default_config = {}
def __init__(self, name, manager, configuration = None):
def __init__(self, name, manager, configuration=None):
Worker.__init__(self, name, manager.getQueue())
self.__manager = manager
if isinstance(configuration, basestring):
if isinstance(configuration, str):
# If we are passed a string expect a config file there
if configuration:
self.__cfg = Config(configuration, self.default_config)
elif self.default_config:
self.__cfg = Config(default = self.default_config)
self.__cfg = Config(default=self.default_config)
else:
self.__cfg = None
else:
# If we aren't passed a string it will be a config object or None
self.__cfg = configuration
self.log().info("Initialized")
#--- Accessors
# --- Accessors
def manager(self):
return self.__manager
def cfg(self):
return self.__cfg
#--- Module control
# --- Module control
def onStart(self):
self.log().info("Start")
def onStop(self):
self.log().info("Stop")
#--- Events
# --- Events
def connected(self):
# Called once the Ice connection to the murmur server
# is established.
#
# All event registration should happen here
pass
def disconnected(self):
# Called once a loss of Ice connectivity is detected.
#
pass
def logModFu(fu):
def new_fu(self, *args, **kwargs):
log = self.log()
argss = '' if len(args)==0 else ',' + ','.join(['"%s"' % str(arg) for arg in args])
kwargss = '' if len(kwargs)==0 else ','.join('%s="%s"' % (kw, str(arg)) for kw, arg in kwargs.iteritems())
argss = '' if len(args) == 0 else ',' + ','.join(['"%s"' % str(arg) for arg in args])
kwargss = '' if len(kwargs) == 0 else ','.join('%s="%s"' % (kw, str(arg)) for kw, arg in kwargs.items())
log.debug("%s(%s%s%s)", fu.__name__, str(self), argss, kwargss)
return fu(self, *args, **kwargs)
return new_fu

View File

@ -1,4 +1,4 @@
#!/usr/bin/env python2
#!/usr/bin/env python3
# -*- coding: utf-8
# Copyright (C) 2010 Stefan Hacker <dd0t@users.sourceforge.net>
@ -30,15 +30,7 @@
# SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
if __name__ == "__main__":
import unittest
from worker_test import *
from config_test import *
from mumo_manager_test import *
from modules.source.source_test import *
from modules.source.users_test import *
from modules.source.db_test import *
#import sys;sys.argv = ['', 'Test.testName']
# import sys;sys.argv = ['', 'Test.testName']
unittest.main()

View File

@ -1,2 +1,2 @@
# No real module, just here to keep pydev and its
# test runner happy.
# test runner happy.

View File

@ -1,4 +1,4 @@
#!/usr/bin/env python
#!/usr/bin/env python3
# -*- coding: utf-8
# Copyright (C) 2010 Stefan Hacker <dd0t@users.sourceforge.net>
@ -39,251 +39,249 @@ import sys
import tempfile
from optparse import OptionParser
# Default settings
import Ice
import IcePy
# Default settings
if __name__ == "__main__":
parser = OptionParser()
parser.add_option('-t', '--target',
help = 'Host to connect to', default = "127.0.0.1")
help='Host to connect to', default="127.0.0.1")
parser.add_option('-p', '--port',
help = 'Port to connect to', default = "6502")
help='Port to connect to', default="6502")
parser.add_option('-b', '--base',
help = 'Channel id of the base channel', default = '0')
help='Channel id of the base channel', default='0')
parser.add_option('-v', '--vserver',
help = 'Virtual server id', default = '1')
help='Virtual server id', default='1')
parser.add_option('-i', '--ice',
help = 'Path to slice file', default = 'Murmur.ice')
help='Path to slice file', default='Murmur.ice')
parser.add_option('-s', '--secret',
help = 'Ice secret', default = '')
parser.add_option('-l', '--linkteams', action = 'store_true',
help = 'Link teams so opposing players can hear each other', default = False)
help='Ice secret', default='')
parser.add_option('-l', '--linkteams', action='store_true',
help='Link teams so opposing players can hear each other', default=False)
parser.add_option('-n', '--name',
help = 'Treename', default = 'BF2')
parser.add_option('-o', '--out', default = 'bf2.ini',
help = 'File to output configuration to')
help='Treename', default='BF2')
parser.add_option('-o', '--out', default='bf2.ini',
help='File to output configuration to')
parser.add_option('-d', '--slicedir',
help = 'System slice directory used when getSliceDir is not available', default = '/usr/share/slice')
help='System slice directory used when getSliceDir is not available', default='/usr/share/slice')
(option, args) = parser.parse_args()
host = option.target
slicedir = option.slicedir
try:
port = int(option.port)
except ValueError:
print "Port value '%s' is invalid" % option.port
print("Port value '%s' is invalid" % option.port)
sys.exit(1)
try:
basechan = int(option.base)
if basechan < 0: raise ValueError
except ValueError:
print "Base channel value '%s' invalid" % option.base
print("Base channel value '%s' invalid" % option.base)
sys.exit(1)
try:
sid = int(option.vserver)
if sid < 1: raise ValueError
except ValueError:
print "Virtual server id value '%s' invalid" % option.vserver
print("Virtual server id value '%s' invalid" % option.vserver)
sys.exit(1)
name = option.name
prxstr = "Meta:tcp -h %s -p %d -t 1000" % (host, port)
secret = option.secret
props = Ice.createProperties(sys.argv)
props.setProperty("Ice.ImplicitContext", "Shared")
idata = Ice.InitializationData()
idata.properties = props
ice = Ice.initialize(idata)
prx = ice.stringToProxy(prxstr)
print "Done"
print("Done")
def lslice(slf):
if not hasattr(Ice, "getSliceDir"):
Ice.loadSlice('-I%s %s' % (slicedir, slf))
else:
Ice.loadSlice('', ['-I' + Ice.getSliceDir(), slf])
try:
print "Trying to retrieve slice dynamically from server...",
op = IcePy.Operation('getSlice', Ice.OperationMode.Idempotent, Ice.OperationMode.Idempotent, True, (), (), (), IcePy._t_string, ())
print("Trying to retrieve slice dynamically from server...", end=' ')
op = IcePy.Operation('getSlice', Ice.OperationMode.Idempotent, Ice.OperationMode.Idempotent, True, (), (), (),
IcePy._t_string, ())
if hasattr(Ice, "getSliceDir"):
slice = op.invoke(prx, ((), None))
else:
slice = op.invoke(prx, (), None)
(dynslicefiledesc, dynslicefilepath) = tempfile.mkstemp(suffix = '.ice')
(dynslicefiledesc, dynslicefilepath) = tempfile.mkstemp(suffix='.ice')
dynslicefile = os.fdopen(dynslicefiledesc, 'w')
dynslicefile.write(slice)
dynslicefile.flush()
lslice(dynslicefilepath)
dynslicefile.close()
os.remove(dynslicefilepath)
print "Success"
except Exception, e:
print "Failed"
print str(e)
print("Success")
except Exception as e:
print("Failed")
print(str(e))
slicefile = option.ice
print "Load slice (%s)..." % slicefile,
print("Load slice (%s)..." % slicefile, end=' ')
lslice(slicefile)
print "Done"
print "Import dynamically compiled murmur class...",
print("Done")
print("Import dynamically compiled murmur class...", end=' ')
import Murmur
print "Done"
print "Establish ice connection...",
print("Done")
print("Establish ice connection...", end=' ')
if secret:
print "[protected]...",
print("[protected]...", end=' ')
ice.getImplicitContext().put("secret", secret)
murmur = Murmur.MetaPrx.checkedCast(prx)
print "Done"
print "Get server...",
print("Done")
print("Get server...", end=' ')
server = murmur.getServer(sid)
print "Done (%d)" % sid
ini = {}
ini['mumble_server'] = sid
ini['name'] = name
ini['ipport_filter'] = '.*'
print "Creating channel structure:"
print("Done (%d)" % sid)
ini = {'mumble_server': sid, 'name': name, 'ipport_filter': '.*'}
print("Creating channel structure:")
ACL = Murmur.ACL
EAT = Murmur.PermissionEnter | Murmur.PermissionTraverse
W = Murmur.PermissionWhisper
S = Murmur.PermissionSpeak
print name
print(name)
ini['left'] = basechan
gamechan = server.addChannel(name, basechan)
# Relevant function signatures
# Murmur.ACL(self, applyHere=False, applySubs=False,
# inherited=False, userid=0, group='', allow=0, deny=0)
# server.setACL(self, channelid, acls, groups, inherit, _ctx=None)
#
server.setACL(gamechan,
[ACL(applyHere = True,
applySubs = True,
userid = -1,
group = 'all',
deny = EAT | W | S),
ACL(applyHere = True,
applySubs = True,
userid = -1,
group = '~bf2_%s_game' % name,
allow = S),
ACL(applyHere = True,
applySubs = False,
userid = -1,
group = '~bf2_%s_game' % name,
allow = EAT | W)],
[], True)
[ACL(applyHere=True,
applySubs=True,
userid=-1,
group='all',
deny=EAT | W | S),
ACL(applyHere=True,
applySubs=True,
userid=-1,
group='~bf2_%s_game' % name,
allow=S),
ACL(applyHere=True,
applySubs=False,
userid=-1,
group='~bf2_%s_game' % name,
allow=EAT | W)],
[], True)
gamechanstate = server.getChannelState(gamechan)
teams = {
"opfor": "Team 1",
"blufor": "Team 2"
teams = {
"opfor": "Team 1",
"blufor": "Team 2"
}
id_to_squad_name = {
"no": "No Squad",
"first": "Squad 1",
"second": "Squad 2",
"third": "Squad 3",
"fourth": "Squad 4",
"fifth": "Squad 5",
"sixth": "Squad 6",
"seventh": "Squad 7",
"eighth": "Squad 8",
"ninth": "Squad 9"
id_to_squad_name = {
"no": "No Squad",
"first": "Squad 1",
"second": "Squad 2",
"third": "Squad 3",
"fourth": "Squad 4",
"fifth": "Squad 5",
"sixth": "Squad 6",
"seventh": "Squad 7",
"eighth": "Squad 8",
"ninth": "Squad 9"
}
for team,team_name in teams.items():
print name + "/" + team_name
for team, team_name in list(teams.items()):
print(name + "/" + team_name)
cid = server.addChannel(team_name, gamechan)
teamchanstate = server.getChannelState(cid)
if option.linkteams:
gamechanstate.links.append(cid)
ini[team] = cid
server.setACL(ini[team],
[ACL(applyHere = True,
applySubs = False,
userid = -1,
group = '~bf2_team',
allow = EAT | W)],
[ACL(applyHere=True,
applySubs=False,
userid=-1,
group='~bf2_team',
allow=EAT | W)],
[], True)
print name + "/" + team_name + "/Commander"
print(name + "/" + team_name + "/Commander")
cid = server.addChannel("Commander", ini[team])
teamchanstate.links.append(cid)
ini[team + "_commander"] = cid
ini[team + "_commander"] = cid
server.setACL(ini[team + "_commander"],
[ACL(applyHere = True,
applySubs = False,
userid = -1,
group = '~bf2_commander',
allow = EAT | W),
ACL(applyHere = True,
applySubs = False,
userid = -1,
group = '~bf2_squad_leader',
allow = W)],
[ACL(applyHere=True,
applySubs=False,
userid=-1,
group='~bf2_commander',
allow=EAT | W),
ACL(applyHere=True,
applySubs=False,
userid=-1,
group='~bf2_squad_leader',
allow=W)],
[], True)
state = server.getChannelState(ini[team+"_commander"])
state = server.getChannelState(ini[team + "_commander"])
state.position = -1
server.setChannelState(state)
for squad,squad_name in id_to_squad_name.items():
print name + "/" + team_name + "/" + squad_name
for squad, squad_name in list(id_to_squad_name.items()):
print(name + "/" + team_name + "/" + squad_name)
cid = server.addChannel(squad_name, ini[team])
teamchanstate.links.append(cid)
ini[team + "_" + squad + "_squad"] = cid
ini[team + "_" + squad + "_squad"] = cid
ini[team + "_" + squad + "_squad_leader"] = ini[team + "_" + squad + "_squad"]
server.setACL(ini[team + "_" + squad + "_squad"],
[ACL(applyHere = True,
applySubs = False,
userid = -1,
group = '~bf2_%s_squad' % squad,
allow = EAT | W),
ACL(applyHere = True,
applySubs = False,
userid = -1,
group = '~bf2_commander',
allow = EAT | W),
ACL(applyHere = True,
applySubs = False,
userid = -1,
group = '~bf2_squad_leader',
allow = W)],
[ACL(applyHere=True,
applySubs=False,
userid=-1,
group='~bf2_%s_squad' % squad,
allow=EAT | W),
ACL(applyHere=True,
applySubs=False,
userid=-1,
group='~bf2_commander',
allow=EAT | W),
ACL(applyHere=True,
applySubs=False,
userid=-1,
group='~bf2_squad_leader',
allow=W)],
[], True)
server.setChannelState(teamchanstate)
server.setChannelState(gamechanstate)
print "Channel structure created"
print "Writing configuration to output file '%s'..." % option.out,
print("Channel structure created")
print("Writing configuration to output file '%s'..." % option.out, end=' ')
f = open(option.out, "w")
print>>f, "; Configuration created by mbf2man\n"
print>>f, "[bf2]\ngamecount = 1\n"
print>>f, "[g0]"
print("; Configuration created by mbf2man\n", file=f)
print("[bf2]\ngamecount = 1\n", file=f)
print("[g0]", file=f)
for key in sorted(ini):
value = ini[key]
print>>f, "%s = %s" % (key, value)
f.close()
print "Done"
print("%s = %s" % (key, value), file=f)
f.close()
print("Done")

View File

@ -1,4 +1,4 @@
#!/usr/bin/env python2
#!/usr/bin/env python3
# -*- coding: utf-8
# Copyright (C) 2010 Stefan Hacker <dd0t@users.sourceforge.net>
@ -29,21 +29,25 @@
# NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
# SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
from threading import Thread
from Queue import Queue, Empty
from logging import getLogger
from queue import Queue, Empty
from threading import Thread
def local_thread(fu):
"""
Decorator which makes a function execute in the local worker thread
Return values are discarded
"""
def new_fu(*args, **kwargs):
self = args[0]
self.message_queue().put((None, fu, args, kwargs))
return new_fu
def local_thread_blocking(fu, timeout = None):
def local_thread_blocking(fu, timeout=None):
"""
Decorator which makes a function execute in the local worker thread
The function will block until return values are available or timeout
@ -51,96 +55,98 @@ def local_thread_blocking(fu, timeout = None):
@param timeout Timeout in seconds
"""
def new_fu(*args, **kwargs):
self = args[0]
out = Queue()
self.message_queue().put((out, fu, args, kwargs))
ret, ex = out.get(True, timeout)
ret, ex = out.get(True, timeout)
if ex:
raise ex
return ret
return new_fu
class Worker(Thread):
def __init__(self, name, message_queue = None):
def __init__(self, name, message_queue=None):
"""
Implementation of a basic Queue based Worker thread.
@param name Name of the thread to run the worker in
@param message_queue Message queue on which to receive commands
"""
Thread.__init__(self, name = name)
Thread.__init__(self, name=name)
self.daemon = True
self.__in = message_queue if message_queue != None else Queue()
self.__log = getLogger(name)
self.__name = name
#--- Accessors
# --- Accessors
def log(self):
return self.__log
def name(self):
return self.__name
def message_queue(self):
return self.__in
#--- Overridable convience stuff
# --- Overridable convience stuff
def onStart(self):
"""
Override this function to perform actions on worker startup
"""
pass
def onStop(self):
"""
Override this function to perform actions on worker shutdown
"""
pass
#--- Thread / Control
# --- Thread / Control
def run(self):
self.log().debug("Enter message loop")
self.onStart()
while True:
msg = self.__in.get()
if msg == None:
if msg is None:
break
(out, fu, args, kwargs) = msg
try:
res = fu(*args, **kwargs)
ex = None
except Exception, e:
except Exception as e:
self.log().exception(e)
res = None
ex = e
finally:
if not out is None:
if out is not None:
out.put((res, ex))
self.onStop()
self.log().debug("Leave message loop")
def stop(self, force = True):
def stop(self, force=True):
if force:
try:
while True:
self.__in.get_nowait()
except Empty:
pass
self.__in.put(None)
#--- Helpers
# --- Helpers
@local_thread
def call_by_name(self, handler, function_name, *args, **kwargs):
return getattr(handler, function_name)(*args, **kwargs)
@local_thread_blocking
def call_by_name_blocking(self, handler, function_name, *args, **kwargs):
return getattr(handler, function_name)(*args, **kwargs)

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@ -1,4 +1,4 @@
#!/usr/bin/env python2
#!/usr/bin/env python3
# -*- coding: utf-8
# Copyright (C) 2010 Stefan Hacker <dd0t@users.sourceforge.net>
@ -29,29 +29,28 @@
# NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
# SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
import unittest
import worker
from worker import Worker, local_thread, local_thread_blocking
from Queue import Queue
from logging.handlers import BufferingHandler
from logging import ERROR
import logging
import unittest
from logging import ERROR
from logging.handlers import BufferingHandler
from queue import Queue
from threading import Event
from time import sleep
from worker import Worker, local_thread, local_thread_blocking
class WorkerTest(unittest.TestCase):
def setUp(self):
def set_ev(fu):
def new_fu(*args, **kwargs):
s = args[0]
s.event.set()
s.val = (args, kwargs)
return fu(*args, **kwargs)
return new_fu
class ATestWorker(Worker):
def __init__(self, name, message_queue):
Worker.__init__(self, name, message_queue)
@ -59,64 +58,63 @@ class WorkerTest(unittest.TestCase):
self.val = None
self.started = False
self.stopped = False
@local_thread
@set_ev
def echo(self, val):
return val
@local_thread_blocking
@set_ev
def echo_block(self, val):
return val
def onStart(self):
self.started = True
def onStop(self):
self.stopped = True
@local_thread
def raise_(self, ex):
raise ex
@local_thread_blocking
def raise_blocking(self, ex):
raise ex
@set_ev
def call_me_by_name(self, arg1, arg2):
return
def call_me_by_name_blocking(self, arg1, arg2):
return arg1, arg2
self.buha = BufferingHandler(10000)
q = Queue()
self.q = q
NAME = "Test"
l = logging.getLogger(NAME)
self.w = ATestWorker(NAME, q)
self.assertEqual(self.w.log(), l)
l.propagate = 0
l.addHandler(self.buha)
self.assertFalse(self.w.started)
self.w.start()
sleep(0.05)
self.assertTrue(self.w.started)
def testName(self):
assert(self.w.name() == "Test")
assert (self.w.name() == "Test")
def testMessageQueue(self):
assert(self.w.message_queue() == self.q)
assert (self.w.message_queue() == self.q)
def testLocalThread(self):
s = "Testing"
self.w.event.clear()
@ -124,46 +122,46 @@ class WorkerTest(unittest.TestCase):
self.w.event.wait(5)
args, kwargs = self.w.val
assert(args[1] == s)
assert (args[1] == s)
def testLocalThreadException(self):
self.buha.flush()
self.w.raise_(Exception())
sleep(0.1) # hard delay
assert(len(self.buha.buffer) != 0)
assert(self.buha.buffer[0].levelno == ERROR)
sleep(0.1) # hard delay
assert (len(self.buha.buffer) != 0)
assert (self.buha.buffer[0].levelno == ERROR)
def testCallByName(self):
self.w.event.clear()
self.w.call_by_name(self.w, "call_me_by_name", "arg1", arg2="arg2")
self.w.event.wait(5)
args, kwargs = self.w.val
assert(args[1] == "arg1")
assert(kwargs["arg2"] == "arg2")
assert (args[1] == "arg1")
assert (kwargs["arg2"] == "arg2")
def testLocalThreadBlocking(self):
s = "Testing"
assert(s == self.w.echo_block(s))
assert (s == self.w.echo_block(s))
def testLocalThreadExceptionBlocking(self):
class TestException(Exception): pass
self.assertRaises(TestException, self.w.raise_blocking, TestException())
def testCallByNameBlocking(self):
arg1, arg2 = self.w.call_by_name_blocking(self.w, "call_me_by_name_blocking", "arg1", arg2="arg2")
assert(arg1 == "arg1")
assert(arg2 == "arg2")
assert (arg1 == "arg1")
assert (arg2 == "arg2")
def tearDown(self):
assert(self.w.stopped == False)
assert (self.w.stopped is False)
self.w.stop()
self.w.join(5)
assert(self.w.stopped == True)
assert self.w.stopped
if __name__ == "__main__":
#import sys;sys.argv = ['', 'Test.testName']
# import sys;sys.argv = ['', 'Test.testName']
unittest.main()