The sliding active indicator positioned itself via Repeater.itemAt(), which
returns null mid-rebuild; the fallback then stranded it at the top (looked
like workspace 1 was active while the font correctly showed another). Cells
are uniform, so compute the indicator's y arithmetically from the index
instead. Also make monitorWsData's sort deterministic: numbered workspaces
ascending, then named ones (e.g. joplin) alphabetically — parseInt alone
yields NaN and an unstable order for named workspaces.
GamemodePill is instantiated per screen Variant, so it spawned one
long-lived gdbus monitor per monitor (3 on desktop). Move the watcher into
a shared Gamemode singleton so only one runs regardless of screen count.
swaylock broke and the stack already locks with hyprlock everywhere else;
point the desktop lockCommand and power menu at hyprlock and drop the
now-identical laptop/desktop branches.
The metrics poller spawned the heavy k8s-metrics script every 15s all day
even though its data only renders in the popout. Gate it on the popout
being open (triggeredOnStart fetches immediately on open) and slow the
pill's status poll from 30s to 120s.
These scratch HTML mockups and .server runtime files were tracked in the
source tree and would be applied into ~/.config. Remove them and ignore
the directory.
The pill and popout each picked an active MPRIS player independently, so
with multiple players open they disagreed and flipped. Add a Media
singleton that selects one active player with stickiness and bind both
components to it.
Feed the three kubectl outputs into one jq program that does app
aggregation, CPU/memory unit normalization, and quota math, replacing the
per-pod jq fork loops and eight quota jq reads (~40 forks down to ~4).
Replace the per-tick sh -c subprocess reads in the system popout with
Quickshell FileView reads (/proc/stat, /proc/meminfo, and once-resolved
hwmon/battery sysfs paths), dropping the 5s tick from ~7 process spawns to
~2. Wrap checkupdates in timeout 120 and guard against restarting an
in-flight run so a slow sync can no longer thrash or stall.
Lua config (hyprland.d.lua):
- keybinds: layout-aware binds now read the per-workspace layout via
cur_ws_layout() instead of the global hl.get_config("general.layout"),
fixing mouse-wheel/bracket scrolling and ratio keys on the lua:*-scroll
layouts.
- add state.lua shared module (ws_layouts) replacing the _G globals.
- layout: factor the 9 duplicated layout_msg bodies into scroll_msg/swap_msg
builders; drop a dead #state expression.
- rules: NO_BLUELIGHT window.open handler no longer leaks a rule per open
(one per class) and regex-escapes/nil-guards the class.
- monitors: quote non-numeric scale so scale="auto" renders.
- drop debug print() focus handler, local-next shadowing, stray {mouse=true}
on wheel binds (kept on drag/resize, which require it).
Quickshell:
- brightness OSD is now event-driven: Osd.qml gains an IpcHandler(target:osd)
and the keybind pushes the new level via `qs ipc call osd brightness`,
removing the always-on 500ms brightnessctl poll.
- GamemodePill watches GameMode's D-Bus signals via gdbus monitor instead of
polling gamemoded --status every 5s.
Cleanup:
- remove stock hyprland.lua.refactor/ boilerplate and the redundant,
partly-wrong hyprland_lua_api.md (both were deployed into ~/.config/hypr;
.luarc.json already points the LSP at /usr/share/hypr/stubs).
- refresh hypr/AGENTS.md (lua layout) and quickshell/CLAUDE.md (v0.3.0).
Replace nwg-hello with hyprlogin as the greetd greeter. Both hyprlock
and hyprlogin now share a single apex-neon theme fragment
(.chezmoitemplates/apex-neon-lock.conf), giving an identical look on
lock and login.
- Add system/ staging tree for /etc files (not auto-applied by chezmoi)
- Add system/install-greeter.sh to render templates and sudo-install to /etc
- Add apex-neon shared fragment: palette, font, animations, input-field,
clock/date bubbles, weather/location bubbles
- Add dot_config/hypr/themes/apex-neon-lock.conf.tmpl ($HOME copy for hyprlock)
- Rewrite hyprlock.conf.tmpl to source the shared fragment; move
notification bubble here (hyprlock-only, requires quickshell)
- Add Quickshell IpcHandler so `qs ipc call notifications count` works
- Session fixed to hyprland-uwsm.desktop; greetd config targets greetd.conf
Template Config.qml with chezmoi data for multi-machine support. Surface
gets eDP-1 monitor, battery/power-profile widgets, no discrete GPU or
Kubernetes polling. Desktop behavior unchanged.
- Add quickshell.service for systemd --user autostart
- Add ALHP status indicators (good/stale/building) with color-coded icons
- Make updates and ALHP building rows expandable with animated chevron
- Capture full checkupdates package list for expand drawer
- Parse alhp.utils packages array for ALHP expand drawer
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Vertical bar on DP-2 with rounded-square pills throughout
- Per-monitor workspace groups sorted by screen x position, with
Nerd Font icons for named workspaces and apex-neon red active indicator
- Bar layout: datetime+weather top, workspaces centered, gamemode+media+notif+system bottom
- Popouts anchor to triggering icon (top-right for datetime/weather, bottom-right for media/notif/system)
- Lock command switched from hyprlock to swaylock
- Hyprland blur/ignore_alpha layerrules for quickshell namespace
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>