Files
mumo3/modules-available/idlemove.ini
Stefan Hacker e595ea861b Add channel whitelist for excluding channels from idle handling
This adds a new channel_whitelist variable that can be used
to specify channels that players won't be moved from even if
they are idle.

Fixes: #8
2016-10-22 13:54:02 +02:00

43 lines
1.2 KiB
INI

;
; Module for moving/muting/deafening idle players after
; a certain amount of time and moving them back once
; they interact again.
;
[idlemove]
; Interval in which to check for idle users in seconds,
; setting this to low might hurt server performance
interval = 10
; Comma seperated list of servers to operate on, leave empty for all
servers =
[all]
; All parameters in here also take a comma seperated list of values.
; You can use this to chain idle thresholds.
; Time in seconds after which to consider a player idle
threshold = 3600
; Mute the player idle
mute = True
; Deafen the player when idle
deafen = False
; Id of the channel to move the player to when idle
channel = 0
; Channel the player has to be in for this treshold rule to affect him (-1 == Any)
;source_channel = -1
; Comma seperated list of player names that will not be moved when idle (such as bots)
whitelist =
; Comma seperated list of channel ids from which players will not be moved even when idle.
; channel_whitelist =
; For every server you want to override the [all] section for create
; a [server_<serverid>] section. For example:
; Overriding [all] for server with the id 1 would look like this
;[server_1]
;threshold = 60
;mute = True
;deafen = False
;channel = 1